First
This commit is contained in:
@@ -0,0 +1,125 @@
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Copyright (c) Electronic Arts Inc. All rights reserved.
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#include <EASTL/internal/config.h>
|
||||
#include <EASTL/internal/thread_support.h>
|
||||
#include <EASTL/type_traits.h>
|
||||
#include <EASTL/memory.h>
|
||||
|
||||
#if defined(EA_PLATFORM_MICROSOFT)
|
||||
EA_DISABLE_ALL_VC_WARNINGS();
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#endif
|
||||
#include <Windows.h>
|
||||
EA_RESTORE_ALL_VC_WARNINGS();
|
||||
#endif
|
||||
|
||||
|
||||
namespace eastl
|
||||
{
|
||||
namespace Internal
|
||||
{
|
||||
#if EASTL_CPP11_MUTEX_ENABLED
|
||||
// We use the C++11 Standard Library mutex as-is.
|
||||
#else
|
||||
/////////////////////////////////////////////////////////////////
|
||||
// mutex
|
||||
/////////////////////////////////////////////////////////////////
|
||||
|
||||
mutex::mutex()
|
||||
{
|
||||
#if defined(EA_PLATFORM_MICROSOFT)
|
||||
static_assert(sizeof(mMutexBuffer) == sizeof(CRITICAL_SECTION), "mMutexBuffer size failure");
|
||||
//static_assert(EA_ALIGN_OF(mMutexBuffer) >= EA_ALIGN_OF(CRITICAL_SECTION), "mMutexBuffer alignment failure"); // Enabling this causes the VS2012 compiler to crash.
|
||||
|
||||
#if !defined(_WIN32_WINNT) || (_WIN32_WINNT < 0x0403)
|
||||
InitializeCriticalSection((CRITICAL_SECTION*)mMutexBuffer);
|
||||
#elif !EA_WINAPI_FAMILY_PARTITION(EA_WINAPI_PARTITION_DESKTOP)
|
||||
BOOL result = InitializeCriticalSectionEx((CRITICAL_SECTION*)mMutexBuffer, 10, 0);
|
||||
EASTL_ASSERT(result != 0); EA_UNUSED(result);
|
||||
#else
|
||||
BOOL result = InitializeCriticalSectionAndSpinCount((CRITICAL_SECTION*)mMutexBuffer, 10);
|
||||
EASTL_ASSERT(result != 0); EA_UNUSED(result);
|
||||
#endif
|
||||
|
||||
#elif defined(EA_PLATFORM_POSIX)
|
||||
pthread_mutexattr_t attr;
|
||||
|
||||
pthread_mutexattr_init(&attr);
|
||||
|
||||
#if defined(EA_HAVE_pthread_mutexattr_setpshared_DECL)
|
||||
pthread_mutexattr_setpshared(&attr, PTHREAD_PROCESS_PRIVATE);
|
||||
#endif
|
||||
|
||||
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
|
||||
pthread_mutex_init(&mMutex, &attr);
|
||||
pthread_mutexattr_destroy(&attr);
|
||||
#endif
|
||||
}
|
||||
|
||||
mutex::~mutex()
|
||||
{
|
||||
#if defined(EA_PLATFORM_MICROSOFT)
|
||||
DeleteCriticalSection((CRITICAL_SECTION*)mMutexBuffer);
|
||||
#elif defined(EA_PLATFORM_POSIX)
|
||||
pthread_mutex_destroy(&mMutex);
|
||||
#endif
|
||||
}
|
||||
|
||||
void mutex::lock()
|
||||
{
|
||||
#if defined(EA_PLATFORM_MICROSOFT)
|
||||
EnterCriticalSection((CRITICAL_SECTION*)mMutexBuffer);
|
||||
#elif defined(EA_PLATFORM_POSIX)
|
||||
pthread_mutex_lock(&mMutex);
|
||||
#else
|
||||
EASTL_FAIL_MSG("EASTL thread safety is not implemented yet. See EAThread for how to do this for the given platform.");
|
||||
#endif
|
||||
}
|
||||
|
||||
void mutex::unlock()
|
||||
{
|
||||
#if defined(EA_PLATFORM_MICROSOFT)
|
||||
LeaveCriticalSection((CRITICAL_SECTION*)mMutexBuffer);
|
||||
#elif defined(EA_PLATFORM_POSIX)
|
||||
pthread_mutex_unlock(&mMutex);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////
|
||||
// shared_ptr_auto_mutex
|
||||
/////////////////////////////////////////////////////////////////
|
||||
|
||||
// We could solve this by having single global mutex for all shared_ptrs, a set of mutexes for shared_ptrs,
|
||||
// a single mutex for every shared_ptr, or have a template parameter that enables mutexes for just some shared_ptrs.
|
||||
eastl::late_constructed<mutex, true> gSharedPtrMutex;
|
||||
|
||||
shared_ptr_auto_mutex::shared_ptr_auto_mutex(const void* /*pSharedPtr*/)
|
||||
: auto_mutex(*gSharedPtrMutex.get())
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
} // namespace Internal
|
||||
|
||||
} // namespace eastl
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user