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///////////////////////////////////////////////////////////////////////////////
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// Copyright (c) Electronic Arts Inc. All rights reserved.
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///////////////////////////////////////////////////////////////////////////////
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#ifndef EAMAIN_INTERNAL_NETWORKCHANNEL_H
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#define EAMAIN_INTERNAL_NETWORKCHANNEL_H
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#include <EAMain/internal/EAMainChannels.h>
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namespace EA
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{
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namespace EAMain
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{
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namespace Internal
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{
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IChannel *CreateNetworkChannel(const char *connection, int port);
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}
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}
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}
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#endif
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