First
This commit is contained in:
@@ -0,0 +1,259 @@
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Copyright (c) Electronic Arts Inc. All rights reserved.
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#if defined(EA_PRAGMA_ONCE_SUPPORTED)
|
||||
#pragma once // Some compilers (e.g. VC++) benefit significantly from using this. We've measured 3-4% build speed improvements in apps as a result.
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Defines functionality for threadsafe primitive operations.
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef EATHREAD_APPLE_EATHREAD_ATOMIC_APPLE_H
|
||||
#define EATHREAD_APPLE_EATHREAD_ATOMIC_APPLE_H
|
||||
|
||||
#include <EABase/eabase.h>
|
||||
#include <stddef.h>
|
||||
#include <libkern/OSAtomic.h>
|
||||
#include "eathread/internal/atomic.h"
|
||||
#include "eathread/internal/eathread_atomic_standalone.h"
|
||||
|
||||
#define EA_THREAD_ATOMIC_IMPLEMENTED
|
||||
|
||||
namespace EA
|
||||
{
|
||||
namespace Thread
|
||||
{
|
||||
/// class AtomicInt
|
||||
/// Actual implementation may vary per platform. May require certain alignments, sizes,
|
||||
/// and declaration specifications per platform.
|
||||
template <class T>
|
||||
class AtomicInt
|
||||
{
|
||||
public:
|
||||
typedef AtomicInt<T> ThisType;
|
||||
typedef T ValueType;
|
||||
|
||||
/// AtomicInt
|
||||
/// Empty constructor. Intentionally leaves mValue in an unspecified state.
|
||||
/// This is done so that an AtomicInt acts like a standard built-in integer.
|
||||
AtomicInt()
|
||||
{ }
|
||||
|
||||
AtomicInt(ValueType n)
|
||||
{ SetValue(n); }
|
||||
|
||||
AtomicInt(const ThisType& x)
|
||||
: mValue(x.GetValue()) { }
|
||||
|
||||
AtomicInt& operator=(const ThisType& x)
|
||||
{ mValue = x.GetValue(); return *this; }
|
||||
|
||||
ValueType GetValue() const
|
||||
{ return mValue; }
|
||||
|
||||
ValueType GetValueRaw() const
|
||||
{ return mValue; }
|
||||
|
||||
ValueType SetValue(ValueType n);
|
||||
bool SetValueConditional(ValueType n, ValueType condition);
|
||||
ValueType Increment();
|
||||
ValueType Decrement();
|
||||
ValueType Add(ValueType n);
|
||||
|
||||
// operators
|
||||
inline operator const ValueType() const { return GetValue(); }
|
||||
inline ValueType operator =(ValueType n) { SetValue(n); return n; }
|
||||
inline ValueType operator+=(ValueType n) { return Add(n);}
|
||||
inline ValueType operator-=(ValueType n) { return Add(-n);}
|
||||
inline ValueType operator++() { return Increment();}
|
||||
inline ValueType operator++(int) { return Increment() - 1;}
|
||||
inline ValueType operator--() { return Decrement(); }
|
||||
inline ValueType operator--(int) { return Decrement() + 1;}
|
||||
|
||||
protected:
|
||||
volatile ValueType mValue;
|
||||
};
|
||||
|
||||
template <>
|
||||
class AtomicInt<uint64_t>
|
||||
{
|
||||
public:
|
||||
typedef AtomicInt<uint64_t> ThisType;
|
||||
typedef uint64_t ValueType;
|
||||
|
||||
/// AtomicInt
|
||||
/// Empty constructor. Intentionally leaves mValue in an unspecified state.
|
||||
/// This is done so that an AtomicInt acts like a standard built-in integer.
|
||||
AtomicInt()
|
||||
{}
|
||||
|
||||
AtomicInt(ValueType n)
|
||||
{ SetValue(n); }
|
||||
|
||||
AtomicInt(const ThisType& x)
|
||||
: mValue(x.GetValue()) {}
|
||||
|
||||
AtomicInt& operator=(const ThisType& x)
|
||||
{ mValue = x.GetValue(); return *this; }
|
||||
|
||||
ValueType GetValue() const
|
||||
{ return (uint64_t)AtomicGetValue64((volatile int64_t *)&mValue); }
|
||||
|
||||
ValueType GetValueRaw() const
|
||||
{ return mValue; }
|
||||
|
||||
ValueType SetValue(ValueType n)
|
||||
{ return (uint64_t)AtomicSetValue64((volatile int64_t *)&mValue, n); }
|
||||
|
||||
bool SetValueConditional(ValueType n, ValueType condition)
|
||||
{ return AtomicSetValueConditional64((volatile int64_t *)&mValue, n, condition); }
|
||||
|
||||
ValueType Increment()
|
||||
{ return (uint64_t)AtomicAdd64((volatile int64_t *)&mValue, 1); }
|
||||
|
||||
ValueType Decrement()
|
||||
{ return (uint64_t)AtomicAdd64((volatile int64_t *)&mValue, -1); }
|
||||
|
||||
ValueType Add(ValueType n)
|
||||
{ return (uint64_t)AtomicAdd64((volatile int64_t *)&mValue, n); }
|
||||
|
||||
// operators
|
||||
inline operator const ValueType() const { return GetValue(); }
|
||||
inline ValueType operator =(ValueType n) { SetValue(n); return n; }
|
||||
inline ValueType operator+=(ValueType n) { return Add(n);}
|
||||
inline ValueType operator-=(ValueType n) { return Add(-n);}
|
||||
inline ValueType operator++() { return Increment();}
|
||||
inline ValueType operator++(int) { return Increment() - 1;}
|
||||
inline ValueType operator--() { return Decrement(); }
|
||||
inline ValueType operator--(int) { return Decrement() + 1;}
|
||||
|
||||
protected:
|
||||
volatile ValueType mValue;
|
||||
}__attribute__((aligned(8)));
|
||||
|
||||
template <>
|
||||
class AtomicInt<int64_t>
|
||||
{
|
||||
public:
|
||||
typedef AtomicInt<int64_t> ThisType;
|
||||
typedef int64_t ValueType;
|
||||
|
||||
/// AtomicInt
|
||||
/// Empty constructor. Intentionally leaves mValue in an unspecified state.
|
||||
/// This is done so that an AtomicInt acts like a standard built-in integer.
|
||||
AtomicInt()
|
||||
{}
|
||||
|
||||
AtomicInt(ValueType n)
|
||||
{ SetValue(n); }
|
||||
|
||||
AtomicInt(const ThisType& x)
|
||||
: mValue(x.GetValue()) {}
|
||||
|
||||
AtomicInt& operator=(const ThisType& x)
|
||||
{ mValue = x.GetValue(); return *this; }
|
||||
|
||||
ValueType GetValue() const
|
||||
{ return AtomicGetValue64((volatile int64_t *)&mValue); }
|
||||
|
||||
ValueType GetValueRaw() const
|
||||
{ return mValue; }
|
||||
|
||||
ValueType SetValue(ValueType n)
|
||||
{ return AtomicSetValue64((volatile int64_t *)&mValue, n); }
|
||||
|
||||
bool SetValueConditional(ValueType n, ValueType condition)
|
||||
{ return AtomicSetValueConditional64((volatile int64_t *)&mValue, n, condition); }
|
||||
|
||||
ValueType Increment()
|
||||
{ return AtomicAdd64((volatile int64_t *)&mValue, 1); }
|
||||
|
||||
ValueType Decrement()
|
||||
{ return AtomicAdd64((volatile int64_t *)&mValue, -1); }
|
||||
|
||||
ValueType Add(ValueType n)
|
||||
{ return AtomicAdd64((volatile int64_t *)&mValue, n); }
|
||||
|
||||
// operators
|
||||
inline operator const ValueType() const { return GetValue(); }
|
||||
inline ValueType operator =(ValueType n) { SetValue(n); return n; }
|
||||
inline ValueType operator+=(ValueType n) { return Add(n);}
|
||||
inline ValueType operator-=(ValueType n) { return Add(-n);}
|
||||
inline ValueType operator++() { return Increment();}
|
||||
inline ValueType operator++(int) { return Increment() - 1;}
|
||||
inline ValueType operator--() { return Decrement(); }
|
||||
inline ValueType operator--(int) { return Decrement() + 1;}
|
||||
|
||||
protected:
|
||||
volatile ValueType mValue;
|
||||
}__attribute__((aligned(8)));
|
||||
|
||||
|
||||
template <> inline
|
||||
AtomicInt<int32_t>::ValueType AtomicInt<int32_t>::GetValue() const
|
||||
{ return OSAtomicAdd32(0, reinterpret_cast<volatile int32_t*>(const_cast<ValueType*>(&mValue))); }
|
||||
|
||||
template <> inline
|
||||
AtomicInt<uint32_t>::ValueType AtomicInt<uint32_t>::GetValue() const
|
||||
{ return OSAtomicAdd32(0, reinterpret_cast<volatile int32_t*>(const_cast<ValueType*>(&mValue))); }
|
||||
|
||||
template <> inline
|
||||
AtomicInt<int32_t>::ValueType AtomicInt<int32_t>::SetValue(ValueType n)
|
||||
{
|
||||
int32_t old;
|
||||
do
|
||||
{
|
||||
old = mValue;
|
||||
}
|
||||
while ( ! OSAtomicCompareAndSwap32(old, n, reinterpret_cast<volatile int32_t*>(&mValue)));
|
||||
return old;
|
||||
}
|
||||
|
||||
template <> inline
|
||||
AtomicInt<uint32_t>::ValueType AtomicInt<uint32_t>::SetValue(ValueType n)
|
||||
{
|
||||
uint32_t old;
|
||||
do
|
||||
{
|
||||
old = mValue;
|
||||
} while ( ! OSAtomicCompareAndSwap32(old, n, reinterpret_cast<volatile int32_t*>(&mValue)));
|
||||
return old;
|
||||
}
|
||||
|
||||
template <> inline
|
||||
bool AtomicInt<int32_t>::SetValueConditional(ValueType n, ValueType condition)
|
||||
{ return OSAtomicCompareAndSwap32(condition, n, reinterpret_cast<volatile int32_t*>(&mValue)); }
|
||||
|
||||
template <> inline
|
||||
bool AtomicInt<uint32_t>::SetValueConditional(ValueType n, ValueType condition)
|
||||
{ return OSAtomicCompareAndSwap32(condition, n, reinterpret_cast<volatile int32_t*>(&mValue)); }
|
||||
|
||||
template <> inline
|
||||
AtomicInt<int32_t>::ValueType AtomicInt<int32_t>::Increment()
|
||||
{ return OSAtomicIncrement32(reinterpret_cast<volatile int32_t*>(&mValue)); }
|
||||
|
||||
template <> inline
|
||||
AtomicInt<uint32_t>::ValueType AtomicInt<uint32_t>::Increment()
|
||||
{ return OSAtomicIncrement32(reinterpret_cast<volatile int32_t*>(&mValue)); }
|
||||
|
||||
template <> inline
|
||||
AtomicInt<int32_t>::ValueType AtomicInt<int32_t>::Decrement()
|
||||
{ return OSAtomicDecrement32(reinterpret_cast<volatile int32_t*>(&mValue)); }
|
||||
|
||||
template <> inline
|
||||
AtomicInt<uint32_t>::ValueType AtomicInt<uint32_t>::Decrement()
|
||||
{ return OSAtomicDecrement32(reinterpret_cast<volatile int32_t*>(&mValue)); }
|
||||
|
||||
template <> inline
|
||||
AtomicInt<int32_t>::ValueType AtomicInt<int32_t>::Add(ValueType n)
|
||||
{ return OSAtomicAdd32(n, reinterpret_cast<volatile int32_t*>(&mValue)); }
|
||||
|
||||
template <> inline
|
||||
AtomicInt<uint32_t>::ValueType AtomicInt<uint32_t>::Add(ValueType n)
|
||||
{ return OSAtomicAdd32(n, reinterpret_cast<volatile int32_t*>(&mValue)); }
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user