This commit is contained in:
jeanlemotan
2024-07-02 18:10:39 +02:00
commit 48ab06b1d9
733 changed files with 321088 additions and 0 deletions
@@ -0,0 +1,73 @@
///////////////////////////////////////////////////////////////////////////////
// Copyright (c) Electronic Arts Inc. All rights reserved.
///////////////////////////////////////////////////////////////////////////////
#if defined(EA_PRAGMA_ONCE_SUPPORTED)
#pragma once // Some compilers (e.g. VC++) benefit significantly from using this. We've measured 3-4% build speed improvements in apps as a result.
#endif
/////////////////////////////////////////////////////////////////////////////
// Functionality related to memory and code generation synchronization.
/////////////////////////////////////////////////////////////////////////////
#ifndef EATHREAD_GCC_EATHREAD_SYNC_GCC_H
#define EATHREAD_GCC_EATHREAD_SYNC_GCC_H
#include <EABase/eabase.h>
#define EA_THREAD_SYNC_IMPLEMENTED
// EAProcessorPause
// Intel has defined a 'pause' instruction for x86 processors starting with the P4, though this simply
// maps to the otherwise undocumented 'rep nop' instruction. This pause instruction is important for
// high performance spinning, as otherwise a high performance penalty incurs.
#if defined(EA_PROCESSOR_X86) || defined(EA_PROCESSOR_X86_64)
#define EAProcessorPause() __asm__ __volatile__ ("rep ; nop")
#else
#define EAProcessorPause()
#endif
// EAReadBarrier / EAWriteBarrier / EAReadWriteBarrier
// The x86 processor memory architecture ensures read and write consistency on both single and
// multi processing systems. This makes programming simpler but limits maximimum system performance.
// We define EAReadBarrier here to be the same as EACompilerMemory barrier in order to limit the
// compiler from making any assumptions at its level about memory usage. Year 2003+ versions of the
// Microsoft SDK define a 'MemoryBarrier' statement which has the same effect as EAReadWriteBarrier.
#if (((__GNUC__ * 100) + __GNUC_MINOR__) >= 401) // GCC 4.1 or later
#define EAReadBarrier __sync_synchronize
#define EAWriteBarrier __sync_synchronize
#define EAReadWriteBarrier __sync_synchronize
#else
#define EAReadBarrier EACompilerMemoryBarrier
#define EAWriteBarrier EACompilerMemoryBarrier
#define EAReadWriteBarrier EACompilerMemoryBarrier
#endif
// EACompilerMemoryBarrier
#if defined(EA_PROCESSOR_ARM) || defined(EA_PROCESSOR_X86) || defined(EA_PROCESSOR_X86_64)
#define EACompilerMemoryBarrier() __asm__ __volatile__ ("":::"memory")
#else
#define EACompilerMemoryBarrier()
#endif
#endif // EATHREAD_GCC_EATHREAD_SYNC_GCC_H