This commit is contained in:
jeanlemotan
2024-07-02 18:10:39 +02:00
commit 48ab06b1d9
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///////////////////////////////////////////////////////////////////////////////
// Copyright (c) Electronic Arts Inc. All rights reserved.
///////////////////////////////////////////////////////////////////////////////
#include <eathread/eathread_callstack.h>
#include <stdlib.h>
#if defined(EA_PLATFORM_UNIX) || defined(EA_PLATFORM_APPLE)
#include <pthread.h>
#endif
namespace EA
{
namespace Thread
{
#if defined(EA_PLATFORM_UNIX) || defined(EA_PLATFORM_APPLE) || defined(EA_PLATFORM_SONY)
// With some implementations of pthread, the stack base is returned by pthread as NULL if it's the main thread,
// or possibly if it's a thread you created but didn't call pthread_attr_setstack manually to provide your
// own stack. It's impossible for us to tell here whether will be such a NULL return value, so we just do what
// we can and the user nees to beware that a NULL return value means that the system doesn't provide the
// given information for the current thread. This function returns false and sets pBase and pLimit to NULL in
// the case that the thread base and limit weren't returned by the system or were returned as NULL.
#if defined(EA_PLATFORM_APPLE)
bool GetPthreadStackInfo(void** pBase, void** pLimit)
{
pthread_t thread = pthread_self();
void* pBaseTemp = pthread_get_stackaddr_np(thread);
size_t stackSize = pthread_get_stacksize_np(thread);
if(pBase)
*pBase = pBaseTemp;
if(pLimit)
{
if(pBaseTemp)
*pLimit = (void*)((size_t)pBaseTemp - stackSize);
else
*pLimit = NULL;
}
return (pBaseTemp != NULL);
}
#elif defined(EA_PLATFORM_SONY)
bool GetPthreadStackInfo(void** pBase, void** pLimit)
{
bool returnValue = false;
size_t stackSize;
void* pBaseTemp = NULL;
void* pLimitTemp = NULL;
ScePthreadAttr attr;
scePthreadAttrInit(&attr);
int result = scePthreadAttrGet(scePthreadSelf(), &attr);
if(result == 0) // SCE_OK (=0)
{
result = scePthreadAttrGetstack(&attr, &pLimitTemp, &stackSize);
if((result == 0) && (pLimitTemp != NULL)) // If success...
{
pBaseTemp = (void*)((uintptr_t)pLimitTemp + stackSize); // p is returned by pthread_attr_getstack as the lowest address in the stack, and not the stack base.
returnValue = true;
}
else
{
pBaseTemp = NULL;
pLimitTemp = NULL;
}
}
scePthreadAttrDestroy(&attr);
if(pBase)
*pBase = pBaseTemp;
if(pLimit)
*pLimit = pLimitTemp;
return returnValue;
}
#else
bool GetPthreadStackInfo(void** pBase, void** pLimit)
{
bool returnValue = false;
void* pBaseTemp = NULL;
void* pLimitTemp = NULL;
pthread_attr_t attr;
pthread_attr_init(&attr);
#if defined(EA_PLATFORM_LINUX)
int result = pthread_getattr_np(pthread_self(), &attr);
#else
int result = pthread_attr_get_np(pthread_self(), &attr); // __BSD__ or __FreeBSD__
#endif
if(result == 0)
{
// The pthread_attr_getstack() function returns the stack address and stack size
// attributes of the thread attributes object referred to by attr in the buffers
// pointed to by stackaddr and stacksize, respectively. According to the documentation,
// the stack address reported is the lowest memory address and not the stack 'base'.
// http://pubs.opengroup.org/onlinepubs/007904975/functions/pthread_attr_setstack.html
size_t stackSize;
result = pthread_attr_getstack(&attr, &pLimitTemp, &stackSize);
if((result == 0) && (pLimitTemp != NULL)) // If success...
{
pBaseTemp = (void*)((uintptr_t)pLimitTemp + stackSize); // p is returned by pthread_attr_getstack as the lowest address in the stack, and not the stack base.
returnValue = true;
}
else
{
pBaseTemp = NULL;
pLimitTemp = NULL;
}
}
pthread_attr_destroy(&attr);
if(pBase)
*pBase = pBaseTemp;
if(pLimit)
*pLimit = pLimitTemp;
return returnValue;
}
#endif
#endif
} // namespace Callstack
} // namespace EA