1165 lines
34 KiB
C++
1165 lines
34 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Copyright (c) Electronic Arts Inc. All rights reserved.
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///////////////////////////////////////////////////////////////////////////////
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#ifdef _MSC_VER
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#pragma warning(disable: 4244) // This warning is being generated due to a bug in VC++.
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#endif
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#include <EABase/eabase.h>
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#include <EAStdC/EARandom.h>
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#include <EAStdC/EARandomDistribution.h>
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#include <EAStdCTest/EAStdCTest.h>
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#include <EATest/EATest.h>
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#include <EASTL/bitset.h>
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#ifdef _MSC_VER
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#pragma warning(push, 0)
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#pragma warning(disable: 4275) // non dll-interface class 'stdext::exception' used as base for dll-interface class 'std::bad_cast'
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#endif
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#ifndef EA_PLATFORM_ANDROID
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#include <algorithm>
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#if defined(_MSC_VER) && defined(EA_PLATFORM_MICROSOFT)
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#include <crtdbg.h>
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#endif
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#if defined(EA_PLATFORM_WINDOWS)
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#include <Windows.h>
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#endif
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#if EASTDC_TIME_H_AVAILABLE
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#include <time.h>
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#endif
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#ifdef _MSC_VER
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#pragma warning(pop)
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#pragma warning(push)
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#pragma warning(disable: 4365) // 'argument' : conversion from 'int' to 'uint32_t', signed/unsigned mismatch
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#endif
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using namespace EA::StdC;
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// Forward declarations
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void rt_init(int binmode);
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void rt_add(void* buf, int bufl);
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void rt_end(double* r_ent, double* r_chisq, double* r_mean, double* r_montepicalc, double* r_scc);
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static int TestDieHard()
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{
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int nErrorCount(0);
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// Write out 9MB file for DieHard tests.
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#if defined(EA_PLATFORM_WINDOWS) && EA_WINAPI_FAMILY_PARTITION(EA_WINAPI_PARTITION_DESKTOP)
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if(GetAsyncKeyState(VK_SCROLL)) // If the Scroll Lock key is alive.
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{
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// Ideally we would port the DieHard code to here, but it is not well
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// written for modularity. For the time being, we write out the 9MB
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// data file that DieHard.exe can analyze. As of this writing, DieHard.exe
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// is part of the EAOS UTF Research repository.
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{
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RandomLinearCongruential randomLC;
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FILE* pFile = fopen("RandomLinearCongruentialData.txt", "w");
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if(pFile)
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{
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for(uint32_t i = 0; i < 12000000; i += 4)
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{
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const uint32_t value = randomLC.RandomUint32Uniform();
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fwrite(&value, 1, 4, pFile);
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}
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fclose(pFile);
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}
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}
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{
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RandomMersenneTwister randomMT;
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FILE* pFile = fopen("RandomMersenneTwisterData.txt", "w");
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if(pFile)
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{
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for(uint32_t i = 0; i < 12000000; i += 4)
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{
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const uint32_t value = randomMT.RandomUint32Uniform();
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fwrite(&value, 1, 4, pFile);
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}
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fclose(pFile);
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}
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}
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}
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#endif
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return nErrorCount;
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}
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namespace
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{
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#if defined(EA_PLATFORM_DESKTOP) && !defined(EA_DEBUG)
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// This exists for the purpose of testing distributions. It implements a seed that is continuously
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// increasting and thus over the course of 0x100000000 (2^32) calls to RandomUint32Uniform returns a statistically
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// even distribution of bits. Note that truly random data won't behave this way and formal tests for
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// randomness would identify this as being not random. But that's not the purpose of this class;
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// the purpose is to help test if there are distribution problems in the range and distribution adapters.
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// Note that it's important that you do 0x100000000 calls with this or else the results of it won't
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// be evenly distributed as designed.
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class FakeIncrementingRandom
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{
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public:
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FakeIncrementingRandom()
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: mnSeed(0) {}
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//FakeIncrementingRandom(const FakeIncrementingRandom& x)
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// : mnSeed(x.mnSeed) {}
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//FakeIncrementingRandom& operator=(const FakeIncrementingRandom& x)
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// { mnSeed = x.mnSeed; return *this; }
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//uint32_t GetSeed() const
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// { return mnSeed; }
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//void SetSeed(uint32_t nSeed)
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// { mnSeed = nSeed; }
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//uint32_t operator()(uint32_t nLimit)
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// { return EA::StdC::RandomLimit(*this, nLimit); }
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uint32_t RandomUint32Uniform()
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{ return mnSeed++; }
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protected:
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uint32_t mnSeed;
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};
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#endif
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}
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// TestRandom
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// Note that thus function itself is not meant as a comprehensive
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// test for randomness. Instead this function does a basic test
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// for randomness and then optionally writes out files to disk
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// for analysis by a comprehensive tool like DieHard.
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//
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int TestRandom()
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{
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int nErrorCount(0);
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{ // Bug report regression.
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// User Fei Jiang reports that RandomLinearCongruential::RandomUnit32Uniform(uint32_t nLimit) returns
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// different values on PS3 in debug vs. debug-opt builds with SN compiler.
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RandomLinearCongruential rlc(UINT32_C(2474210934));
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uint32_t seed = rlc.GetSeed();
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//EA::UnitTest::Report("seed: %u\n", (unsigned)seed);
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EATEST_VERIFY(seed == UINT32_C(2474210934));
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uint32_t result = rlc.RandomUint32Uniform(57);
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//EA::UnitTest::Report("result: %u\n", (unsigned)result);
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EATEST_VERIFY(result == 23); // 743483
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}
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// Load priming
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// We call a function from each generator used below to minimize
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// an loading effects on benchmarking.
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int rTemp = rand();
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EATEST_VERIFY(rTemp >= 0); // "Returns a pseudo-random integral number in the range 0 to RAND_MAX."
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RandomLinearCongruential randomLCPrimer;
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randomLCPrimer.RandomUint32Uniform();
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RandomMersenneTwister randomMTPrimer;
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randomMTPrimer.RandomUint32Uniform();
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TestDieHard();
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//#define SPEED_TESTS_ENABLED
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#ifdef SPEED_TESTS_ENABLED
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// Speed tests.
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// Results on a Pentium 4 PC were:
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// rand(): 8172 clocks.
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// RandomLinearCongruential: 4687 clocks.
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// RandomMersenneTwister: 6157 clocks.
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{
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clock_t timeStart;
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clock_t timeTotal;
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const int kIterationCount(5000000);
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timeStart = clock();
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for(int i(0); i < kIterationCount; i++)
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EA::UnitTest::WriteToEnsureFunctionCalled() = (int)rand();
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timeTotal = clock() - timeStart;
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EA::UnitTest::Report("rand(): %d clocks.\n", (int)timeTotal);
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timeStart = clock();
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for(int i(0); i < kIterationCount; i++)
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EA::UnitTest::WriteToEnsureFunctionCalled() = (int)(rand() % 37997);
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timeTotal = clock() - timeStart;
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EA::UnitTest::Report("rand() w/limit: %d clocks.\n", (int)timeTotal);
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RandomLinearCongruential randomLC;
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timeStart = clock();
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for(int i(0); i < kIterationCount; i++)
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EA::UnitTest::WriteToEnsureFunctionCalled() = (int)randomLC.RandomUint32Uniform();
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timeTotal = clock() - timeStart;
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EA::UnitTest::Report("RandomLinearCongruential: %d clocks.\n", (int)timeTotal);
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timeStart = clock();
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for(int i(0); i < kIterationCount; i++)
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EA::UnitTest::WriteToEnsureFunctionCalled() = (int)randomLC.RandomUint32Uniform(37997);
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timeTotal = clock() - timeStart;
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EA::UnitTest::Report("RandomLinearCongruential w/limit: %d clocks.\n", (int)timeTotal);
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RandomMersenneTwister randomMT;
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timeStart = clock();
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for(int i(0); i < kIterationCount; i++)
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EA::UnitTest::WriteToEnsureFunctionCalled() = (int)randomMT.RandomUint32Uniform();
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timeTotal = clock() - timeStart;
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EA::UnitTest::Report("RandomMersenneTwister: %d clocks.\n", (int)timeTotal);
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timeStart = clock();
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for(int i(0); i < kIterationCount; i++)
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EA::UnitTest::WriteToEnsureFunctionCalled() = (int)randomMT.RandomUint32Uniform(32997);
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timeTotal = clock() - timeStart;
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EA::UnitTest::Report("RandomMersenneTwister w/limit: %d clocks.\n", (int)timeTotal);
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}
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#endif
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// Test output ranges
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{ // RandomLinearCongruential test
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RandomLinearCongruential random;
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int32_t nRandom;
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double dRandom;
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for(unsigned i(0); i < 100; i++)
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{
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for(uint32_t j(5); j < (UINT32_MAX / 2); j *= 5)
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{
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uint32_t nU32 = random.RandomUint32Uniform(j);
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EATEST_VERIFY(nU32 < j);
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dRandom = random.RandomDoubleUniform((double)j);
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EATEST_VERIFY(0.0 <= dRandom && dRandom < j);
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dRandom = random.RandomDoubleUniform();
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EATEST_VERIFY(0.0 <= dRandom && dRandom < 1.0);
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}
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nRandom = Random2(random);
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EATEST_VERIFY(nRandom < 2);
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nRandom = Random4(random);
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EATEST_VERIFY(nRandom < 4);
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nRandom = Random8(random);
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EATEST_VERIFY(nRandom < 8);
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nRandom = Random16(random);
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EATEST_VERIFY(nRandom < 16);
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nRandom = Random32(random);
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EATEST_VERIFY(nRandom < 32);
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nRandom = Random64(random);
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EATEST_VERIFY(nRandom < 642);
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nRandom = Random128(random);
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EATEST_VERIFY(nRandom < 128);
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nRandom = Random256(random);
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EATEST_VERIFY(nRandom < 256);
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// RandomPowerOfTwo
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for(uint32_t k(1); k < 31; k++)
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{
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nRandom = RandomPowerOfTwo(random, k);
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EATEST_VERIFY((uint32_t)nRandom < (uint32_t)(2 << k));
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}
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// RandomInt32UniformRange
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for(int32_t nBegin(-10000); nBegin < 10000; nBegin += Random256(random))
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{
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int32_t nEnd = nBegin + 1 + Random256(random);
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int32_t iRandom = RandomInt32UniformRange(random, nBegin, nEnd);
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EATEST_VERIFY_F((iRandom >= nBegin) && (iRandom < nEnd), "RandomInt32UniformRange failure: iRandom: %I32d, nBegin: %I32d, nEnd: %I32d", iRandom, nBegin, nEnd);
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}
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// RandomDoubleUniformRange
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for(int32_t dBegin(-10000); dBegin < 10000; dBegin += Random256(random))
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{
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int32_t dEnd = dBegin + 1 + Random256(random);
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dRandom = RandomDoubleUniformRange(random, (double)dBegin, (double)dEnd);
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EATEST_VERIFY_F((dRandom >= dBegin) && (dRandom < dEnd), "RandomDoubleUniformRange failure: dRandom: %f, dBegin: %f, dEnd: %f", dRandom, (double)dBegin, (double)dEnd);
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}
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// RandomUint32WeightedChoice
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const uint32_t kLimit = 37;
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float weights[kLimit];
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for(uint32_t q(0); q < kLimit; q++)
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weights[q] = (float)RandomDoubleUniformRange(random, 0.5, 30.0);
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for(uint32_t r(0); r < 1000; r++)
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{
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uint32_t nU32 = RandomUint32WeightedChoice(random, kLimit, weights);
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EATEST_VERIFY_F(nU32 < kLimit, "RandomUint32WeightedChoice failure: nU32: %I32u, kLimit: %I32u", nU32, kLimit);
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}
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// RandomInt32GaussianRange
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for(int r(0); r < 1000; r++)
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{
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const int32_t nBegin = (int32_t)random.RandomUint32Uniform(1000);
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const int32_t nEnd = nBegin + (int32_t)random.RandomUint32Uniform(1000) + 1;
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const int32_t iRandom = RandomInt32GaussianRange(random, nBegin, nEnd);
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EATEST_VERIFY((iRandom >= nBegin) && (iRandom < nEnd));
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}
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// RandomFloatGaussianRange
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for(int r(0); r < 1000; r++)
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{
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const float fBegin = (float)random.RandomDoubleUniform(1000);
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const float fEnd = fBegin + (float)random.RandomDoubleUniform(1000) + 1.0f;
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const float fRandom = RandomFloatGaussianRange(random, fBegin, fEnd);
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EATEST_VERIFY((fRandom >= fBegin) && (fRandom < fEnd));
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}
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// RandomInt32TriangleRange
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for(int r(0); r < 1000; r++)
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{
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const int32_t nBegin = (int32_t)random.RandomUint32Uniform(1000);
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const int32_t nEnd = nBegin + (int32_t)random.RandomUint32Uniform(1000) + 1;
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const int32_t iRandom = RandomInt32TriangleRange(random, nBegin, nEnd);
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EATEST_VERIFY((iRandom >= nBegin) && (iRandom < nEnd));
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}
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// RandomFloatTriangleRange
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for(int r(0); r < 1000; r++)
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{
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const float fBegin = (float)random.RandomDoubleUniform(1000);
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const float fEnd = fBegin + (float)random.RandomDoubleUniform(1000) + 1.0f;
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const float fRandom = RandomFloatTriangleRange(random, fBegin, fEnd);
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EATEST_VERIFY((fRandom >= fBegin) && (fRandom < fEnd));
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}
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}
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}
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{ // RandomInt32Poisson
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const float fMean = 5.f;
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const size_t maxK = 30;
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RandomMersenneTwister random;
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for(int i = 0; i < 1000; i++)
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{
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int32_t rn = RandomInt32Poisson(random.RandomDoubleUniform(), fMean);
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EATEST_VERIFY(rn < maxK);
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}
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}
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{ // RandomLinearCongruential test
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RandomMersenneTwister random;
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int32_t nRandom;
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double dRandom;
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for(unsigned i(0); i < 1000; i++)
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{
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for(uint32_t j(5); j < UINT32_MAX / 2; j *= 5)
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{
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uint32_t nU32 = random.RandomUint32Uniform(j);
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EATEST_VERIFY(nU32 < j);
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dRandom = random.RandomDoubleUniform((double)j);
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EATEST_VERIFY(0.0 <= dRandom && dRandom < j);
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dRandom = random.RandomDoubleUniform();
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EATEST_VERIFY(0.0 <= dRandom && dRandom < 1.0);
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}
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nRandom = Random2(random);
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EATEST_VERIFY(nRandom < 2);
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nRandom = Random4(random);
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EATEST_VERIFY(nRandom < 4);
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nRandom = Random8(random);
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EATEST_VERIFY(nRandom < 8);
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nRandom = Random16(random);
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EATEST_VERIFY(nRandom < 16);
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nRandom = Random32(random);
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EATEST_VERIFY(nRandom < 32);
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nRandom = Random64(random);
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EATEST_VERIFY(nRandom < 64);
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nRandom = Random128(random);
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EATEST_VERIFY(nRandom < 128);
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nRandom = Random256(random);
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EATEST_VERIFY(nRandom < 256);
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for(uint32_t k(1); k < 31; k++)
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{
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nRandom = RandomPowerOfTwo(random, k);
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EATEST_VERIFY((uint32_t)nRandom < (uint32_t)(2 << k));
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}
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for(int nBegin(-10000); nBegin < 10000; nBegin += Random256(random))
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{
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int32_t nEnd = nBegin + 1 + Random256(random);
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int32_t iRandom = RandomInt32UniformRange(random, nBegin, nEnd);
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EATEST_VERIFY((iRandom >= nBegin) && (iRandom < nEnd));
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}
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for(int dBegin(-10000); dBegin < 10000; dBegin += Random256(random))
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{
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int32_t dEnd = dBegin + 1 + Random256(random);
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dRandom = RandomDoubleUniformRange(random, (double)dBegin, (double)dEnd);
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EATEST_VERIFY((dRandom >= dBegin) && (dRandom < dEnd));
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}
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const unsigned int kLimit = 37;
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float weights[kLimit];
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for(unsigned int q(0); q < kLimit; q++)
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weights[q] = (float)RandomDoubleUniformRange(random, 0.5, 30.0);
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for(unsigned int r(0); r < 100; r++)
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{
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uint32_t nU32 = RandomUint32WeightedChoice(random, kLimit, weights);
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EATEST_VERIFY(nU32 < kLimit);
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}
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}
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}
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//NOTICE:
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//Need Paul to look at this.
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//At times, getting values outside of the assertion range.
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#if !defined(EA_PLATFORM_IPHONE)
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// Do basic randomness testing.
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// Just because a random number generator passes known basic tests
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// doesn't mean it doesn't have a major flaw.
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{ // C runtime rand() test, provided for comparison.
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int nErrorCountCRand(0); //We don't want to report these as part of our test.
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rt_init(false);
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for(int i(0); i < 100000; i++)
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{
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uint8_t nRandom = (uint8_t)(rand() & UINT8_MAX);
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rt_add(&nRandom, sizeof(nRandom));
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}
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// See the rt_end documentation for detailed explanations
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// of what each of these metrics mean.
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double r_ent, r_chisq, r_mean, r_montepicalc, r_scc;
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rt_end(&r_ent, &r_chisq, &r_mean, &r_montepicalc, &r_scc);
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if(r_ent < 7.8)
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nErrorCountCRand++;
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else if(r_chisq < 200)
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nErrorCountCRand++;
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else if(r_mean < 127.2 || r_mean > 127.9)
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nErrorCountCRand++;
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else if(r_montepicalc < 3.11 || r_montepicalc > 3.17)
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nErrorCountCRand++;
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else if(r_scc > 0.01)
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nErrorCountCRand++;
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|
}
|
|
|
|
|
|
{ // RandomLinearCongruential test
|
|
RandomLinearCongruential random;
|
|
|
|
rt_init(false);
|
|
for(int i(0); i < 100000; i++)
|
|
{
|
|
uint32_t nRandom = random.RandomUint32Uniform();
|
|
rt_add(&nRandom, sizeof(nRandom));
|
|
}
|
|
|
|
// See the rt_end documentation for detailed explanations
|
|
// of what each of these metrics mean.
|
|
double r_ent, r_chisq, r_mean, r_montepicalc, r_scc;
|
|
rt_end(&r_ent, &r_chisq, &r_mean, &r_montepicalc, &r_scc);
|
|
|
|
EATEST_VERIFY(r_ent >= 7.8);
|
|
//EATEST_VERIFY(r_chisq >= 200); Disabled until we can figure out why it occasionally fails.
|
|
//EATEST_VERIFY(r_mean >= 127.2 && r_mean < 127.9); Disabled until we can figure out why it occasionally fails.
|
|
EATEST_VERIFY(r_montepicalc >= 3.11 && r_montepicalc < 3.17);
|
|
EATEST_VERIFY(r_scc <= 0.01);
|
|
}
|
|
|
|
|
|
|
|
{ // RandomMersenneTwister test
|
|
RandomMersenneTwister random;
|
|
|
|
rt_init(false);
|
|
for(int i(0); i < 100000; i++)
|
|
{
|
|
uint32_t nRandom = random.RandomUint32Uniform();
|
|
rt_add(&nRandom, sizeof(nRandom));
|
|
}
|
|
|
|
// See the rt_end documentation for detailed explanations
|
|
// of what each of these metrics mean.
|
|
double r_ent, r_chisq, r_mean, r_montepicalc, r_scc;
|
|
rt_end(&r_ent, &r_chisq, &r_mean, &r_montepicalc, &r_scc);
|
|
|
|
EATEST_VERIFY(r_ent >= 7.8);
|
|
//EATEST_VERIFY(r_chisq >= 200); Disabled until we can figure out why it occasionally fails.
|
|
//EATEST_VERIFY(r_mean >= 127.2 && r_mean < 127.9); Disabled until we can figure out why it occasionally fails.
|
|
EATEST_VERIFY(r_montepicalc >= 3.11 && r_montepicalc < 3.17);
|
|
EATEST_VERIFY(r_scc <= 0.01);
|
|
}
|
|
#endif
|
|
|
|
|
|
{ // RandomMersenneTwister seed serialization test.
|
|
RandomMersenneTwister rmt;
|
|
uint32_t seedArray[RandomMersenneTwister::kSeedArrayCount * 2];
|
|
uint32_t rand1, rand2;
|
|
unsigned size;
|
|
|
|
size = rmt.GetSeed(seedArray, RandomMersenneTwister::kSeedArrayCount);
|
|
EATEST_VERIFY(size == RandomMersenneTwister::kSeedArrayCount);
|
|
rand1 = rmt.RandomUint32Uniform();
|
|
rmt.RandomUint32Uniform();
|
|
rmt.SetSeed(seedArray, size);
|
|
rand2 = rmt.RandomUint32Uniform();
|
|
EATEST_VERIFY(rand1 == rand2);
|
|
|
|
size = rmt.GetSeed(seedArray, RandomMersenneTwister::kSeedArrayCount * 2);
|
|
EATEST_VERIFY(size == RandomMersenneTwister::kSeedArrayCount);
|
|
rand1 = rmt.RandomUint32Uniform();
|
|
rmt.RandomUint32Uniform();
|
|
rmt.SetSeed(seedArray, size);
|
|
rand2 = rmt.RandomUint32Uniform();
|
|
EATEST_VERIFY(rand1 == rand2);
|
|
|
|
size = rmt.GetSeed(seedArray, RandomMersenneTwister::kSeedArrayCount / 2);
|
|
EATEST_VERIFY(size == RandomMersenneTwister::kSeedArrayCount / 2);
|
|
rand1 = rmt.RandomUint32Uniform();
|
|
rmt.RandomUint32Uniform();
|
|
rmt.SetSeed(seedArray, size);
|
|
// We can't test for equality or inequality of rand1 and rand2
|
|
|
|
// This is just a pathological test.
|
|
size = rmt.GetSeed(seedArray, 0);
|
|
EATEST_VERIFY(size == 0);
|
|
rand1 = rmt.RandomUint32Uniform();
|
|
rmt.RandomUint32Uniform();
|
|
rmt.SetSeed(seedArray, size);
|
|
rand2 = rmt.RandomUint32Uniform();
|
|
EATEST_VERIFY(rand1 != rand2); // They should be different (actually one out of 4 billion times they shouldn't be) because we didn't read the entire state, but only half of it.
|
|
}
|
|
|
|
|
|
{
|
|
#if defined(EA_PLATFORM_DESKTOP) && !defined(EA_DEBUG) // Do this test only on fast machines, as it's compute-intensive.
|
|
// Range tests with FakeIncrementingRandom
|
|
const size_t sizes[] = { 2, 5, 10 };
|
|
eastl::vector<uint32_t> countBuckets(sizes[EAArrayCount(sizes) - 1], 0);
|
|
|
|
for(size_t a = 0; a < EAArrayCount(sizes); a++)
|
|
{
|
|
size_t s = sizes[a];
|
|
|
|
FakeIncrementingRandom fir;
|
|
eastl::fill(countBuckets.begin(), countBuckets.end(), 0);
|
|
|
|
for(uint64_t i = 0, iEnd = UINT64_C(0x100000000) / s * s; i < iEnd; i++)
|
|
{
|
|
if((i % 0x10000000) == 0)
|
|
EA::UnitTest::Report("."); // Keepalive output.
|
|
uint32_t b = EA::StdC::RandomLimit(fir, static_cast<uint32_t>(s));
|
|
countBuckets[b]++;
|
|
}
|
|
|
|
for(eastl_size_t b = 1, c = countBuckets[0]; b < s; b++)
|
|
{
|
|
if(countBuckets[b] != c)
|
|
{
|
|
EATEST_VERIFY(countBuckets[b] == c);
|
|
EA::UnitTest::Report("Random distribution result buckets for limit of %I32u:\n ", (uint32_t)s);
|
|
for(eastl_size_t bb = 0, bbEnd = s; bb < bbEnd; bb++)
|
|
EA::UnitTest::Report("%I32u%s", (uint32_t)countBuckets[bb], ((bb % 16) == 15) ? "\n" : " ");
|
|
EA::UnitTest::Report("\n");
|
|
break;
|
|
}
|
|
}
|
|
|
|
EA::UnitTest::Report(".\n"); // Keep alive output.
|
|
}
|
|
#endif
|
|
}
|
|
|
|
// Write out files suitable for the DieHard test suite.
|
|
// The version of DieHard that this author most recently
|
|
// worked with requires 8404992 bytes of data in a file.
|
|
// A copy of DieHard.exe should accompany this test.
|
|
// Currently, you drag a file onto it to get the results
|
|
// of the test. In the future we can implement the entire
|
|
// test within this file. It is about 3500 lines of code
|
|
// and would require some massaging to make it work
|
|
// smoothly with a unit testing system.
|
|
|
|
return nErrorCount;
|
|
}
|
|
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// Ent Chi-Squared functions
|
|
//
|
|
// Home:
|
|
// http://www.fourmilab.ch/random/
|
|
// License:
|
|
// This software is in the public domain. Permission to use, copy, modify,
|
|
// and distribute this software and its documentation for any purpose and
|
|
// without fee is hereby granted, without any conditions or restrictions.
|
|
// This software is provided "as is" without express or implied warranty.
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Entropy
|
|
// The information density of the contents of the file, expressed as a
|
|
// number of bits per character. The results above, which resulted from
|
|
// processing an image file compressed with JPEG, indicate that the
|
|
// file is extremely dense in information--essentially random.
|
|
// Hence, compression of the file is unlikely to reduce its size.
|
|
// By contrast, the C source code of the program has entropy of about
|
|
// 4.9 bits per character, indicating that optimal compression of the
|
|
// file would reduce its size by 38%. [Hamming, pp. 104-108]
|
|
//
|
|
// Chi-square Test
|
|
// The chi-square test is the most commonly used test for the randomness
|
|
// of data, and is extremely sensitive to errors in pseudorandom sequence
|
|
// generators. The chi-square distribution is calculated for the stream
|
|
// of bytes in the file and expressed as an absolute number and a
|
|
// percentage which indicates how frequently a truly random sequence
|
|
// would exceed the value calculated. We interpret the percentage as the
|
|
// degree to which the sequence tested is suspected of being non-random.
|
|
// If the percentage is greater than 99% or less than 1%, the sequence is
|
|
// almost certainly not random. If the percentage is between 99% and 95%
|
|
// or between 1% and 5%, the sequence is suspect. Percentages between 90%
|
|
// and 95% and 5% and 10% indicate the sequence is "almost suspect".
|
|
// Note that our JPEG file, while very dense in information, is far from
|
|
// random as revealed by the chi-square test.
|
|
//
|
|
// Applying this test to the output of various pseudorandom sequence
|
|
// generators is interesting. The low-order 8 bits returned by the
|
|
// standard Unix rand() function, for example, yields:
|
|
// Chi square distribution for 500000 samples is 0.01, and randomly
|
|
// would exceed this value 99.99 percent of the times.
|
|
//
|
|
// While an improved generator [Park & Miller] reports:
|
|
// Chi square distribution for 500000 samples is 212.53, and randomly
|
|
// would exceed this value 95.00 percent of the times.
|
|
//
|
|
// Thus, the standard Unix generator (or at least the low-order bytes
|
|
// it returns) is unacceptably non-random, while the improved generator
|
|
// is much better but still sufficiently non-random to cause concern for
|
|
// demanding applications. Contrast both of these software generators
|
|
// with the chi-square result of a genuine random sequence created by
|
|
// timing radioactive decay events.
|
|
// Chi square distribution for 32768 samples is 237.05, and randomly
|
|
// would exceed this value 75.00 percent of the times.
|
|
//
|
|
// See [Knuth, pp. 35-40] for more information on the chi-square test.
|
|
// An interactive chi-square calculator is available at this site.
|
|
//
|
|
// Arithmetic Mean
|
|
// This is simply the result of summing the all the bytes (bits if the -b
|
|
// option is specified) in the file and dividing by the file length.
|
|
// If the data are close to random, this should be about 127.5 (0.5 for -b
|
|
// option output). If the mean departs from this value, the values are
|
|
// consistently high or low.
|
|
//
|
|
// Monte Carlo Value for Pi
|
|
// Each successive sequence of six bytes is used as 24 bit X and Y
|
|
// co-ordinates within a square. If the distance of the randomly-generated
|
|
// point is less than the radius of a circle inscribed within the square,
|
|
// the six-byte sequence is considered a "hit". The percentage of hits can
|
|
// be used to calculate the value of Pi. For very large streams
|
|
// (this approximation converges very slowly), the value will approach the
|
|
// correct value of Pi if the sequence is close to random. A 32768 byte
|
|
// file created by radioactive decay yielded:
|
|
// Monte Carlo value for Pi is 3.139648438 (error 0.06 percent).
|
|
//
|
|
// Serial Correlation Coefficient
|
|
// This quantity measures the extent to which each byte in the file
|
|
// depends upon the previous byte. For random sequences, this value
|
|
// (which can be positive or negative) will, of course, be close to zero.
|
|
// A non-random byte stream such as a C program will yield a serial
|
|
// correlation coefficient on the order of 0.5. Wildly predictable data
|
|
// such as uncompressed bitmaps will exhibit serial correlation coefficients
|
|
// approaching 1. See [Knuth, pp. 64-65] for more details.
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
#define RFALSE 0
|
|
#define RTRUE 1
|
|
#define BINARY_MODE RTRUE
|
|
#define BYTE_MODE RFALSE
|
|
#define MONTEN 6 /* Bytes used as Monte Carlo co-ordinates. This should be no more bits than the mantissa of your "double" floating point type. */
|
|
#define log2of10 3.32192809488736234787
|
|
|
|
static int binary = RFALSE; /* Treat input as a bitstream */
|
|
static long ccount[256]; /* Bins to count occurrences of values */
|
|
static long totalc = 0; /* Total bytes counted */
|
|
static double prob[256]; /* Probabilities per bin for entropy */
|
|
static int mp, sccfirst;
|
|
static unsigned int monte[MONTEN];
|
|
static long inmont, mcount;
|
|
static double cexp, incirc, montex, montey, montepi, scc, sccun, sccu0, scclast, scct1, scct2, scct3, ent, chisq, datasum;
|
|
|
|
|
|
/* LOG2 -- Calculate log to the base 2 */
|
|
static double Local_log2(double x)
|
|
{
|
|
return log2of10 * log10(x);
|
|
}
|
|
|
|
|
|
/* RT_INIT -- Initialise random test counters. Call with BINARY_MODE or BYTE_MODE */
|
|
void rt_init(int binmode)
|
|
{
|
|
int i;
|
|
|
|
binary = binmode; /* Set binary / byte mode */
|
|
|
|
/* Initialise for calculations */
|
|
ent = 0.0; /* Clear entropy accumulator */
|
|
chisq = 0.0; /* Clear Chi-Square */
|
|
datasum = 0.0; /* Clear sum of bytes for arithmetic mean */
|
|
|
|
mp = 0; /* Reset Monte Carlo accumulator pointer */
|
|
mcount = 0; /* Clear Monte Carlo tries */
|
|
inmont = 0; /* Clear Monte Carlo inside count */
|
|
incirc = 65535.0 * 65535.0; /* In-circle distance for Monte Carlo */
|
|
|
|
sccfirst = RTRUE; /* Mark first time for serial correlation */
|
|
scct1 = scct2 = scct3 = 0.0; /* Clear serial correlation terms */
|
|
|
|
incirc = pow(pow(256.0, (double) (MONTEN / 2)) - 1, 2.0);
|
|
|
|
for (i = 0; i < 256; i++) {
|
|
ccount[i] = 0;
|
|
}
|
|
totalc = 0;
|
|
}
|
|
|
|
|
|
|
|
/* RT_ADD -- Add one or more bytes to accumulation. */
|
|
void rt_add(void* buf, int bufl)
|
|
{
|
|
unsigned char* bp =(unsigned char*)buf;
|
|
int oc, c, bean;
|
|
|
|
while (bean = 0, (bufl-- > 0))
|
|
{
|
|
oc = *bp++;
|
|
|
|
do {
|
|
if (binary) {
|
|
c = !!(oc & 0x80);
|
|
}
|
|
else {
|
|
c = oc;
|
|
}
|
|
ccount[c]++; /* Update counter for this bin */
|
|
totalc++;
|
|
|
|
/* Update inside / outside circle counts for Monte Carlo computation of PI */
|
|
if (bean == 0) {
|
|
monte[mp++] = (unsigned int)oc; /* Save character for Monte Carlo */
|
|
|
|
if (mp >= MONTEN) { /* Calculate every MONTEN character */
|
|
int mj;
|
|
|
|
mp = 0;
|
|
mcount++;
|
|
montex = montey = 0;
|
|
for (mj = 0; mj < MONTEN / 2; mj++) {
|
|
montex = (montex * 256.0) + monte[mj];
|
|
montey = (montey * 256.0) + monte[(MONTEN / 2) + mj];
|
|
}
|
|
if ((montex * montex + montey * montey) <= incirc) {
|
|
inmont++;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Update calculation of serial correlation coefficient */
|
|
sccun = (double)c;
|
|
|
|
if (sccfirst) {
|
|
sccfirst = RFALSE;
|
|
scclast = 0;
|
|
sccu0 = sccun;
|
|
}
|
|
else {
|
|
scct1 = scct1 + scclast * sccun;
|
|
}
|
|
scct2 = scct2 + sccun;
|
|
scct3 = scct3 + (sccun * sccun);
|
|
scclast = sccun;
|
|
oc <<= 1;
|
|
} while (binary && (++bean < 8));
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/* RT_END -- Complete calculation and return results. */
|
|
void rt_end(double* r_ent, double* r_chisq, double* r_mean,
|
|
double* r_montepicalc, double* r_scc)
|
|
{
|
|
int i;
|
|
double a;
|
|
|
|
/* Complete calculation of serial correlation coefficient */
|
|
|
|
scct1 = scct1 + scclast * sccu0;
|
|
scct2 = scct2 * scct2;
|
|
scc = totalc * scct3 - scct2;
|
|
if (scc == 0.0) {
|
|
scc = -100000;
|
|
}
|
|
else {
|
|
scc = (totalc * scct1 - scct2) / scc;
|
|
}
|
|
|
|
/* Scan bins and calculate probability for each bin and Chi-Square distribution */
|
|
|
|
cexp = totalc / (binary ? 2.0 : 256.0); /* Expected count per bin */
|
|
for (i = 0; i < (binary ? 2 : 256); i++) {
|
|
prob[i] = (double) ccount[i] / totalc;
|
|
a = ccount[i] - cexp;
|
|
chisq = chisq + (a * a) / cexp;
|
|
datasum += ((double) i) * ccount[i];
|
|
}
|
|
|
|
/* Calculate entropy */
|
|
for (i = 0; i < (binary ? 2 : 256); i++) {
|
|
if (prob[i] > 0.0) {
|
|
ent += prob[i] * Local_log2(1 / prob[i]);
|
|
}
|
|
}
|
|
|
|
/* Calculate Monte Carlo value for PI from percentage of hits within the circle */
|
|
montepi = 4.0 * (((double) inmont) / mcount);
|
|
|
|
/* Return results through arguments */
|
|
*r_ent = ent;
|
|
*r_chisq = chisq;
|
|
*r_mean = datasum / totalc;
|
|
*r_montepicalc = montepi;
|
|
*r_scc = scc;
|
|
}
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
|
|
static double get_double()
|
|
{
|
|
return 1.0;
|
|
}
|
|
|
|
|
|
static double CalculateSqrm(double a, double b)
|
|
{
|
|
return ((a - b) * (a - b)) / b;
|
|
}
|
|
|
|
|
|
static double CalculatePhi(double x)
|
|
{
|
|
static const double v[15] =
|
|
{
|
|
1.2533141373155, .6556795424187985, .4213692292880545,
|
|
.3045902987101033, .2366523829135607, .1928081047153158,
|
|
.1623776608968675, .1401041834530502, .1231319632579329,
|
|
.1097872825783083, .09902859647173193, .09017567550106468,
|
|
.08276628650136917, .0764757610162485, .07106958053885211
|
|
};
|
|
|
|
// Local variables
|
|
double cphi, a, b, h;
|
|
double z, sum, pwr;
|
|
int i, j;
|
|
|
|
if (fabs(x) > 7.0)
|
|
{
|
|
if (x >= 0.0)
|
|
return 1.0;
|
|
return 0.0;
|
|
}
|
|
|
|
if (x>=0.0)
|
|
cphi = 0.0;
|
|
else
|
|
cphi = 1.0;
|
|
|
|
j = (int) (fabs(x) + 0.5);
|
|
j = std::min<int>(j, 14);
|
|
z = (double) j;
|
|
h = fabs(x) - z;
|
|
a = v[j];
|
|
b = z * a - 1.0;
|
|
pwr = 1.0;
|
|
sum = a + h * b;
|
|
|
|
for (i = 2; i <= (24-j); i += 2)
|
|
{
|
|
a = (a + z * b) / i;
|
|
b = (b + z * a) / (i + 1);
|
|
pwr *= h * h;
|
|
sum += pwr * (a + h * b);
|
|
}
|
|
|
|
cphi = sum * exp(x * -0.5 * x - 0.918938533204672);
|
|
|
|
if (x < 0.0)
|
|
return cphi;
|
|
|
|
return 1.0 - cphi;
|
|
}
|
|
|
|
|
|
static double CalculateChisq(double x, int n)
|
|
{
|
|
// System generated locals
|
|
double ret_val;
|
|
|
|
// Local variables
|
|
double d;
|
|
long i, l;
|
|
double s, t;
|
|
double xmin;
|
|
|
|
if (x <= 0.0)
|
|
return 0.0;
|
|
|
|
if (n > 20)
|
|
{
|
|
t = (pow( x / n, 0.33333) - 1.0 + 0.22222 / n) / sqrt(0.22222 / n);
|
|
return CalculatePhi(std::min(t, 8.0));
|
|
}
|
|
|
|
l = 4 - n % 2;
|
|
|
|
d = (double) std::min(1, n / 3);
|
|
ret_val = 0.0;
|
|
|
|
for (i = l; i <= n; i += 2)
|
|
{
|
|
d = d * x / (i - 2);
|
|
ret_val += d;
|
|
}
|
|
|
|
xmin = std::min(x * 0.5, 50.0);
|
|
|
|
if (l == 3)
|
|
{
|
|
s = sqrt( xmin );
|
|
return CalculatePhi(s/0.7071068) - exp(-xmin) * 0.564189 * ret_val / s;
|
|
}
|
|
|
|
return 1.0 - exp(-xmin) * (ret_val + 1.0);
|
|
}
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// TestCraps
|
|
//
|
|
// This is the Craps test. It plays 200,000 games of craps, finds
|
|
// the number of wins and the number of throws necessary to end
|
|
// each game. The number of wins should be (very close to) a
|
|
// normal with mean 200000p and variance 200000p(1 - p), with
|
|
// p = 244 / 495. Throws necessary to complete the game can vary
|
|
// from 1 to infinity, but counts for all > 21 are lumped with 21.
|
|
// A chi-square test is made on the #-of-throws cell counts.
|
|
// Each 32-bit integer from the test file provides the value for
|
|
// the throw of a die, by floating to [0, 1), multiplying by 6
|
|
// and taking 1 plus the integer part of the result.
|
|
//
|
|
static void TestCraps(double& pvalueWins, double& pvalueThrows)
|
|
{
|
|
static long nt[22];
|
|
static double e[22];
|
|
|
|
double t;
|
|
double pwins;
|
|
double av; // Expected win count.
|
|
double sd;
|
|
double ex;
|
|
double sum;
|
|
long ng;
|
|
long gc;
|
|
long nwins; // Actual win count.
|
|
double pthrows;
|
|
int nthrows;
|
|
int point;
|
|
int i, m, k;
|
|
|
|
e[1] = 1.0 / 3.0;
|
|
sum = e[1];
|
|
|
|
for (k = 2; k <= 20; ++k)
|
|
{
|
|
e[k] = ( pow(27.0/36.0, (double) k-2) * 27.0 +
|
|
pow(26.0/36.0, (double) k-2) * 40.0 +
|
|
pow(25.0/36.0, (double) k-2) * 55.0 ) / 648.0;
|
|
|
|
sum += e[k];
|
|
}
|
|
|
|
e[21] = 1.0 - sum;
|
|
ng = 200000;
|
|
nwins = 0;
|
|
|
|
for (i = 1; i <= 21; ++i)
|
|
nt[i] = 0;
|
|
|
|
for (gc = 1; gc <= ng; ++gc)
|
|
{
|
|
point = (int)(get_double() * 6.0) + (int)(get_double() * 6.0) + 2;
|
|
nthrows = 1;
|
|
|
|
if ((point == 7) || (point == 11))
|
|
++nwins;
|
|
else if ((point != 2) && (point != 3) && (point != 12))
|
|
{
|
|
for(;;)
|
|
{
|
|
++nthrows;
|
|
|
|
k = (int)(get_double() * 6.0) + (int)(get_double() * 6.0) + 2;
|
|
|
|
if (k == 7)
|
|
break;
|
|
|
|
if (k == point)
|
|
{
|
|
++nwins;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
m = std::min<int>(21, nthrows);
|
|
++nt[m];
|
|
}
|
|
|
|
av = ng * 244.0 / 495.0;
|
|
sd = sqrt(av * 251.0 / 495.0);
|
|
t = (nwins - av) / sd;
|
|
|
|
//dprintf(" Results of craps test for %s\n", filename);
|
|
//dprintf(" No. of wins: Observed Expected\n");
|
|
//dprintf(" %9ld %11.2f\n", nwins, av);
|
|
|
|
pwins = CalculatePhi(t);
|
|
|
|
//dprintf(" %8ld= No. of wins, z-score=%6.3f pvalue=%7.5f\n", nwins, t, pwins);
|
|
//dprintf(" Analysis of Throws-per-Game:\n");
|
|
|
|
sum = 0.0;
|
|
|
|
for (i = 1; i <= 21; ++i)
|
|
{
|
|
ex = ng * e[i];
|
|
sum += CalculateSqrm((double)nt[i], ex);
|
|
}
|
|
|
|
pthrows = CalculateChisq(sum, 20);
|
|
|
|
//dprintf(" Chisq=%7.2f for 20 degrees of freedom, p=%8.5f\n", sum, pthrows);
|
|
//dprintf(" Throws Observed Expected Chisq Sum\n");
|
|
|
|
//sum = 0.0;
|
|
|
|
//for (i = 1; i <= 21; ++i)
|
|
//{
|
|
// ex = ng * e[i];
|
|
// t = sqrm((double)nt[i], ex);
|
|
// sum += t;
|
|
//
|
|
// dprintf("%19d %8ld %10.1f %7.3f %8.3f\n", i, nt[i], ex, t, sum);
|
|
//}
|
|
|
|
//save_pvalue(pwins);
|
|
//save_pvalue(pthrows);
|
|
|
|
//dprintf(" SUMMARY FOR %s\n", filename);
|
|
//dprintf(" p-value for no. of wins:%8.6f\n", pwins);
|
|
//dprintf(" p-value for throws/game:%8.6f\n", pthrows);
|
|
|
|
pvalueWins = pwins;
|
|
pvalueThrows = pthrows;
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifdef _MSC_VER
|
|
#pragma warning(pop)
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|