830 lines
33 KiB
C++
830 lines
33 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Copyright (c) Electronic Arts Inc. All rights reserved.
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///////////////////////////////////////////////////////////////////////////////
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#include <eathread/eathread.h>
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#include <eathread/eathread_futex.h>
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#include <eathread/eathread_storage.h>
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#include <eathread/eathread_callstack.h>
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#include <eathread/eathread_callstack_context.h>
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#include <eathread/apple/eathread_callstack_apple.h>
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#include <mach/thread_act.h>
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#include <stdio.h>
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#include <string.h>
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#include <pthread.h>
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#include <dlfcn.h>
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#include <new>
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#if EATHREAD_APPLE_GETMODULEINFO_ENABLED
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#include <mach-o/dyld_images.h> //dyld_all_image_infos
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#include <mach-o/dyld.h> //segment_command(_64)
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#include <mach/task.h> //task_info
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#if defined(EA_PLATFORM_IPHONE)
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//On iPhone, this gets pulled in dynamically through libproc.dylib
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extern "C" int proc_regionfilename(int pid, uint64_t address, void * buffer, uint32_t buffersize);
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#else
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#include <libproc.h> //proc_regionfilename
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#endif
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#endif
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#if defined(__LP64__)
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typedef struct mach_header_64 MachHeader;
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typedef struct segment_command_64 SegmentCommand;
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typedef struct section_64 Section;
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#define kLCSegment LC_SEGMENT_64
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#else
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typedef struct mach_header MachHeader;
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typedef struct segment_command SegmentCommand;
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typedef struct section Section;
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#define kLCSegment LC_SEGMENT
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#endif
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#if EACALLSTACK_GLIBC_BACKTRACE_AVAILABLE
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#include <signal.h>
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#include <execinfo.h>
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#endif
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namespace EA
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{
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namespace Thread
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{
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///////////////////////////////////////////////////////////////////////////////
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// gModuleInfoApple
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//
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// We keep a cached array of the module info. It's possible that the module
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// info could change at runtime, though for our purposes the changes don't
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// usually matter. Nevertheless that's a limitation of this scheme and we
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// may need to do something about it in the future.
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// This global array is freed in ShutdownCallstack.
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// Currently this array is stored per-DLL when EAThread is built as a DLL.
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//
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static ModuleInfoApple* gModuleInfoAppleArray = NULL;
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static size_t gModuleInfoAppleArrayCount = 0;
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static Futex* gCallstackFutex = NULL;
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///////////////////////////////////////////////////////////////////////////////
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// ReallocModuleInfoApple
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//
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// This is not a fully generic Realloc function. It currently reallocs only
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// to a greater size or to zero, which is fine for our purposes. The caller
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// of this function needs to be aware that the Realloc may fail and should
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// use gModuleInfoAppleArrayCount as the array count and not the value passed
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// to this function.
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//
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static ModuleInfoApple* ReallocModuleInfoApple(size_t newCount)
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{
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if(gCallstackFutex)
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gCallstackFutex->Lock();
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EA::Thread::Allocator* pAllocator = EA::Thread::GetAllocator();
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EAT_ASSERT_MSG(pAllocator != NULL, "EA::Thread::SetAllocator needs to be called on app startup.");
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if(pAllocator)
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{
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if(newCount > gModuleInfoAppleArrayCount) // If increasing in size...
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{
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size_t allocSize = sizeof(ModuleInfoApple) * newCount;
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void* allocMemory = pAllocator->Alloc(allocSize);
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if(allocMemory)
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{
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ModuleInfoApple* pNew = new(allocMemory) ModuleInfoApple[newCount]; // Placement new always succeeds.
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if(gModuleInfoAppleArray && gModuleInfoAppleArray)
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{
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// gModuleInfoAppleArrayCount is guaranteed to be < newCount for this memcpy.
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memcpy(pNew, gModuleInfoAppleArray, sizeof(ModuleInfoApple) * gModuleInfoAppleArrayCount);
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pAllocator->Free(gModuleInfoAppleArray);
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}
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gModuleInfoAppleArray = pNew;
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gModuleInfoAppleArrayCount = newCount;
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}
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// Else fall through and use the existing gModuleInfoAppleArray.
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}
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else if(newCount == 0) // If freeing...
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{
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if(gModuleInfoAppleArray)
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{
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pAllocator->Free(gModuleInfoAppleArray);
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gModuleInfoAppleArray = NULL;
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gModuleInfoAppleArrayCount = 0;
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}
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}
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// Else we do nothing for the case of requesting a newCount < gModuleInfoAppleArrayCount.
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}
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if(gCallstackFutex)
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gCallstackFutex->Unlock();
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return gModuleInfoAppleArray; // gModuleInfoAppleArrayCount indicates the capacity of this array.
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}
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#if EATHREAD_APPLE_GETMODULEINFO_ENABLED
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// This fills a moduleInfoApple object with the information from all of the segments listed in the given mach_header's segments, starting at the given currentSegmentPos. It also puts the pModulePath info the moduleInfoApple object, which is then push_back on the given array.
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//
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// The results are appended to pModuleInfoAppleArray up to its capacity
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// pTypeFilter is used to filter out segment types
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// pModulePath is the path corresponding to the given pMachHeader. It is assumed it is NullTerminated
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// currentSegmentPos is the starting segment we are iterating over
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// pMachHeader is the mach_header with all the segment information
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void CreateModuleInfoApple(ModuleInfoApple* pModuleInfoAppleArray, size_t arrayCapacity, size_t& requiredArraySize, size_t& arraySize,
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const char* pTypeFilter, const char* pModulePath, uintptr_t currentSegmentPos, const MachHeader* pMachHeader, intptr_t offset)
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{
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for(uint32_t i = 0; i < pMachHeader->ncmds; i++) // Look at each command, paying attention to LC_SEGMENT/LC_SEGMENT_64 (segment_command) commands.
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{
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const SegmentCommand* pSegmentCommand = reinterpret_cast<const SegmentCommand*>(currentSegmentPos); // This won't actually be a segment_command unless the type is kLCSegment
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if(pSegmentCommand != NULL && pSegmentCommand->cmd == kLCSegment) // If this really is a segment_command... (otherwise it is some other kind of command)
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{
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const size_t segnameBufferLen = sizeof(pSegmentCommand->segname) + 1;
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char segnameBuffer[segnameBufferLen];
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memcpy(segnameBuffer, pSegmentCommand->segname, sizeof(pSegmentCommand->segname));
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segnameBuffer[segnameBufferLen-1] = '\0'; // Incase segname was not 0-terminated
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if(!pTypeFilter || strncmp(segnameBuffer, pTypeFilter, sizeof(segnameBuffer)))
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{
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requiredArraySize++;
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if (arraySize < arrayCapacity)
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{
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ModuleInfoApple& info = pModuleInfoAppleArray[arraySize++];
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uint64_t uOffset = (uint64_t)offset;
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info.mBaseAddress = (uint64_t)(pSegmentCommand->vmaddr + uOffset);
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// info.mModuleHandle = reinterpret_cast<ModuleHandle>((uintptr_t)info.mBaseAddress);
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info.mSize = (uint64_t)pSegmentCommand->vmsize;
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// Copy modulePath to info.mPath.
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strlcpy(info.mPath, pModulePath, EAArrayCount(info.mPath));
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// Get the beginning of the file name within modulePath and copy the file name to info.mName.
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const char* pDirSeparator = strrchr(pModulePath, '/');
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if(pDirSeparator)
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pDirSeparator++;
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else
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pDirSeparator = pModulePath;
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strlcpy(info.mName, pDirSeparator, EAArrayCount(info.mName));
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info.mPermissions[0] = (pSegmentCommand->initprot & VM_PROT_READ) ? 'r' : '-';
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info.mPermissions[1] = (pSegmentCommand->initprot & VM_PROT_WRITE) ? 'w' : '-';
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info.mPermissions[2] = (pSegmentCommand->initprot & VM_PROT_EXECUTE) ? 'x' : '-';
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info.mPermissions[3] = '/';
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info.mPermissions[4] = (pSegmentCommand->maxprot & VM_PROT_READ) ? 'r' : '-';
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info.mPermissions[5] = (pSegmentCommand->maxprot & VM_PROT_WRITE) ? 'w' : '-';
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info.mPermissions[6] = (pSegmentCommand->maxprot & VM_PROT_EXECUTE) ? 'x' : '-';
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info.mPermissions[7] = '\0';
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strlcpy(info.mType,pSegmentCommand->segname,EAArrayCount(info.mType));
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//**********************************************************************************
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//For Debugging Purposes
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//__TEXT 0000000100000000-0000000100001000 [ 4K] r-x/rwx SM=COW /Build/Products/Debug/TestProject.app/Contents/MacOS/TestProject
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//printf("%20s %llx-%llx %s %s\n", segnameBuffer, (unsigned long long)info.mBaseAddress, (unsigned long long)(info.mBaseAddress + pSegmentCommand->vmsize), info.mPermissions, pModulePath);
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//**********************************************************************************/
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}
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}
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}
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currentSegmentPos += pSegmentCommand->cmdsize;
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}
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}
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#endif // EATHREAD_APPLE_GETMODULEINFO_ENABLED
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#if EATHREAD_APPLE_GETMODULEINFO_ENABLED
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// GetModuleInfoApple
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//
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// This function exists for the purpose of being a central module/VM map info collecting function,
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// used by a couple functions within EACallstack.
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//
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// We used to use vmmap and parse the output
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// https://developer.apple.com/library/mac/documentation/Darwin/Reference/ManPages/man1/vmmap.1.html
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// But starting ~osx 10.9 vmmap can not be called due to new security restrictions
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//
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// I tried using ::mach_vm_region, but I was unable to find the type of the segments (__TEXT, etc.)
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// and system libraries addresses were given, but their name/modulePath was not.
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// ::mach_vm_region_recurse did not solve this problem either.
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//
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// Replaced _dyld_get_all_image_infos() call with task_info() call as the old call is no longer available
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// with osx 10.13 (High Sierra).
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size_t GetModuleInfoApple(ModuleInfoApple* pModuleInfoAppleArray, size_t arrayCapacity,
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const char* pTypeFilter, bool bEnableCache)
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{
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// The following is present to handle the case that the user forgot to call EA::Thread::InitCallstack().
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// We don't match this with a ShutdownCallstack, and so the user might see memory leaks in that case.
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// The user should call EA::Thread::InitCallstack on app startup and EA::Thread::ShutdownCallstack on
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// app shutdown, at least if the user wants to use this function.
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if(!gCallstackFutex)
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InitCallstack();
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size_t requiredArraySize = 0;
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size_t arraySize = 0;
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if(bEnableCache)
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{
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if(gCallstackFutex)
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gCallstackFutex->Lock();
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if(gModuleInfoAppleArrayCount == 0) // If nothing is cached...
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{
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// Call ourselves recursively, for the sole purpose of getting the required size and filling the cache.
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// We call GetModuleInfoApple with a NULL filter (get all results). This may result in a required size that's
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// greater than the size needed for the user's possibly supplied filter. Thus we have a variable here
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// called maxRequiredArraySize.
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const size_t maxRequiredArraySize = GetModuleInfoApple(NULL, 0, NULL, false);
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ReallocModuleInfoApple(maxRequiredArraySize); // If the realloc fails, the code below deals with it safely.
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// Call ourselves recursively, for the purpose of filling in the cache.
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GetModuleInfoApple(gModuleInfoAppleArray, gModuleInfoAppleArrayCount, NULL, false);
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}
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// Copy our cache to the user's supplied array, while applying the filter and updating requiredArraySize.
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for(size_t i = 0, iEnd = gModuleInfoAppleArrayCount; i != iEnd; i++)
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{
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const ModuleInfoApple& mia = gModuleInfoAppleArray[i];
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if(!pTypeFilter || strstr(mia.mType, pTypeFilter)) // If the filter matches...
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{
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requiredArraySize++;
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if(arraySize < arrayCapacity) // If there is room in the user-supplied array...
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{
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ModuleInfoApple& miaUser = pModuleInfoAppleArray[arraySize++];
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memcpy(&miaUser, &mia, sizeof(ModuleInfoApple));
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}
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}
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}
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if(gCallstackFutex)
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gCallstackFutex->Unlock();
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}
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else
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{
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struct task_dyld_info t_info;
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uint32_t t_info_count = TASK_DYLD_INFO_COUNT;
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kern_return_t kr = task_info(mach_task_self(), TASK_DYLD_INFO, (task_info_t)&t_info, &t_info_count);
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if (kr != KERN_SUCCESS)
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{
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EAT_ASSERT_FORMATTED(false, "GetModuleInfoApple: task_info() returned %d", kr);
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return 0;
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}
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const struct dyld_all_image_infos* pAllImageInfos = (const struct dyld_all_image_infos *)t_info.all_image_info_addr;
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for(uint32_t i = 0; i < pAllImageInfos->infoArrayCount; i++)
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{
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const char* pModulePath = pAllImageInfos->infoArray[i].imageFilePath;
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if(pModulePath != NULL && strncmp(pModulePath, "", PATH_MAX) != 0)
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{
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uintptr_t currentSegmentPos = (uintptr_t)pAllImageInfos->infoArray[i].imageLoadAddress;
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const MachHeader* pMachHeader = reinterpret_cast<const MachHeader*>(currentSegmentPos);
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EAT_ASSERT(pMachHeader != NULL);
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currentSegmentPos += sizeof(*pMachHeader);
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// The system library addresses we obtain are the linker address.
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// So we need to get the get the dynamic loading offset
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// The offset is also stored in pAllImageInfos->sharedCacheSlide, but there is no way
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// to know whether or not it should get used on each image. (dyld and our executable images do not slide)
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// http://lists.apple.com/archives/darwin-kernel/2012/Apr/msg00012.html
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intptr_t offset = _dyld_get_image_vmaddr_slide(i);
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CreateModuleInfoApple(pModuleInfoAppleArray, arrayCapacity, requiredArraySize, arraySize,
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pTypeFilter, pModulePath, currentSegmentPos, pMachHeader, offset);
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}
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}
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// Iterating on dyld_all_image_infos->infoArray[] does not give us entries for /usr/lib/dyld.
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// We use the mach_header to get /usr/lib/dyld
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const MachHeader* pMachHeader = (const MachHeader*)pAllImageInfos->dyldImageLoadAddress;
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uintptr_t currentSegmentPos = (uintptr_t)pMachHeader + sizeof(*pMachHeader);
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char modulePath[PATH_MAX] = "";
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pid_t pid = getpid();
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int filenameLen = proc_regionfilename((int)pid,currentSegmentPos,modulePath,(uint32_t)sizeof(modulePath));
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EAT_ASSERT(filenameLen > 0 && modulePath != NULL && strncmp(modulePath,"",sizeof(modulePath)) != 0);
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if(filenameLen > 0)
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{
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CreateModuleInfoApple(pModuleInfoAppleArray, arrayCapacity, requiredArraySize, arraySize,
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pTypeFilter, modulePath, currentSegmentPos, pMachHeader, 0); // offset is 0 because dyld is already loaded
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}
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// Use this to compare results
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// printf("vmmap -w %lld", (int64_t)pid);
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}
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return requiredArraySize;
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}
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#endif // EATHREAD_APPLE_GETMODULEINFO_ENABLED
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///////////////////////////////////////////////////////////////////////////////
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// GetInstructionPointer
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//
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EATHREADLIB_API void GetInstructionPointer(void*& pInstruction)
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{
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pInstruction = __builtin_return_address(0); // Works for all Apple platforms and compilers (gcc and clang).
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}
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///////////////////////////////////////////////////////////////////////////////
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// InitCallstack
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//
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EATHREADLIB_API void InitCallstack()
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{
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EA::Thread::Allocator* pAllocator = EA::Thread::GetAllocator();
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EAT_ASSERT_MSG(pAllocator != NULL, "EA::Thread::SetAllocator needs to be called on app startup.");
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if(pAllocator)
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gCallstackFutex = new(pAllocator->Alloc(sizeof(Futex))) Futex;
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}
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///////////////////////////////////////////////////////////////////////////////
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// ShutdownCallstack
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//
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EATHREADLIB_API void ShutdownCallstack()
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{
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EA::Thread::Allocator* pAllocator = EA::Thread::GetAllocator();
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EAT_ASSERT_MSG(pAllocator != NULL, "EAThread requires an allocator to be available between InitCallstack and ShutdownCallstack.");
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if(pAllocator)
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{
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if(gModuleInfoAppleArray)
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ReallocModuleInfoApple(0);
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if(gCallstackFutex)
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{
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pAllocator->Free(gCallstackFutex);
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gCallstackFutex = NULL;
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}
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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// GetCallstack
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//
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// Capture up to nReturnAddressArrayCapacity elements of the call stack,
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// or the whole callstack, whichever is smaller.
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//
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// ARM
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// Apple defines a different ABI than the ARM eabi used by Linux and the ABI used
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// by Microsoft. It implements a predictable stack frame system using r7 as the
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// frame pointer. Documentation:
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// http://developer.apple.com/library/ios/#documentation/Xcode/Conceptual/iPhoneOSABIReference/Articles/ARMv6FunctionCallingConventions.html
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//
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// Basically, Apple uses r7 as a frame pointer. So for any function you are
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// executing, r7 + 4 is the LR passed to us by the caller and is the PC of
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// the parent. And r7 + 0 is a pointer to the parent's r7.
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// x86/x64
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// The ABI is similar except using the different registers from the different CPU.
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//
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EATHREADLIB_API size_t GetCallstack(void* pReturnAddressArray[], size_t nReturnAddressArrayCapacity, const CallstackContext* pContext)
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{
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#if defined(EA_DEBUG)
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memset(pReturnAddressArray, 0, nReturnAddressArrayCapacity * sizeof(void*));
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#endif
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#if defined(EA_PROCESSOR_ARM) || defined(EA_PROCESSOR_X86) || defined(EA_PROCESSOR_X86_64)
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struct StackFrame {
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StackFrame* mpParentStackFrame;
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void* mpReturnPC;
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};
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StackFrame* pStackFrame;
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void* pInstruction;
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size_t index = 0;
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if(pContext)
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{
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#if defined(EA_PROCESSOR_ARM32)
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pStackFrame = (StackFrame*)pContext->mFP;
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pInstruction = (void*) pContext->mPC;
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#define FrameIsAligned(pStackFrame) ((((uintptr_t)pStackFrame) & 0x1) == 0)
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#elif defined(EA_PROCESSOR_ARM64)
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pStackFrame = (StackFrame*)pContext->mFP;
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pInstruction = (void*) pContext->mPC;
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#define FrameIsAligned(pStackFrame) ((((uintptr_t)pStackFrame) & 0xf) == 0)
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#elif defined(EA_PROCESSOR_X86_64)
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pStackFrame = (StackFrame*)pContext->mRBP;
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pInstruction = (void*) pContext->mRIP;
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#define FrameIsAligned(pStackFrame) ((((uintptr_t)pStackFrame) & 0xf) == 0)
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#elif defined(EA_PROCESSOR_X86)
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pStackFrame = (StackFrame*)pContext->mEBP;
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pInstruction = (void*) pContext->mEIP;
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#define FrameIsAligned(pStackFrame) ((((uintptr_t)pStackFrame) & 0xf) == 8)
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#endif
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// Write the instruction to pReturnAddressArray. In this case we have this thread
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// reading the callstack from another thread.
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if(index < nReturnAddressArrayCapacity)
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pReturnAddressArray[index++] = pInstruction;
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}
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else // Else get the current values...
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{
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pStackFrame = (StackFrame*)__builtin_frame_address(0);
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GetInstructionPointer(pInstruction); // Intentionally don't call EAGetInstructionPointer, because it won't set the Thumb bit if this is Thumb code.
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// Don't write pInstruction to pReturnAddressArray, as pInstruction refers to the code in *this* function, whereas we want to start with caller's call frame.
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}
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// We can do some range validation if we have a pthread id.
|
|
StackFrame* pStackBase;
|
|
StackFrame* pStackLimit;
|
|
const bool bThreadIsCurrent = (pContext == NULL); // To do: allow this to also tell if the thread is current for the case that pContext is non-NULL. We can do that by reading the current frame address and walking it backwards a few times and seeing if any value matches pStackFrame.
|
|
|
|
if(bThreadIsCurrent)
|
|
{
|
|
pthread_t pthread = pthread_self(); // This makes the assumption that the current thread is a pthread and not just a kernel thread.
|
|
pStackBase = reinterpret_cast<StackFrame*>(pthread_get_stackaddr_np(pthread));
|
|
pStackLimit = pStackBase - (pthread_get_stacksize_np(pthread) / sizeof(StackFrame));
|
|
}
|
|
else
|
|
{ // Make a conservative guess.
|
|
pStackBase = pStackFrame + ((1024 * 1024) / sizeof(StackFrame));
|
|
pStackLimit = pStackFrame - ((1024 * 1024) / sizeof(StackFrame));
|
|
}
|
|
|
|
// To consider: Do some validation of the PC. We can validate it by making sure it's with 20 MB
|
|
// of our PC and also verify that the instruction before it (be it Thumb or ARM) is a BL or BLX
|
|
// function call instruction (in the case of EA_PROCESSOR_ARM).
|
|
// To consider: Verify that each successive pStackFrame is at a higher address than the last,
|
|
// as otherwise the data must be corrupt.
|
|
|
|
if((index < nReturnAddressArrayCapacity) && pStackFrame && FrameIsAligned(pStackFrame))
|
|
{
|
|
pReturnAddressArray[index++] = pStackFrame->mpReturnPC; // Should happen to be equal to pContext->mLR.
|
|
|
|
while(pStackFrame && pStackFrame->mpReturnPC && (index < nReturnAddressArrayCapacity))
|
|
{
|
|
pStackFrame = pStackFrame->mpParentStackFrame;
|
|
|
|
if(pStackFrame && FrameIsAligned(pStackFrame) && pStackFrame->mpReturnPC && (pStackFrame < pStackBase) && (pStackFrame > pStackLimit))
|
|
pReturnAddressArray[index++] = pStackFrame->mpReturnPC;
|
|
else
|
|
break;
|
|
}
|
|
}
|
|
|
|
return index;
|
|
|
|
|
|
#elif EACALLSTACK_GLIBC_BACKTRACE_AVAILABLE // Mac OS X with GlibC
|
|
|
|
// One way to get the callstack of another thread, via signal handling:
|
|
// https://github.com/albertz/openlierox/blob/0.59/src/common/Debug_GetCallstack.cpp
|
|
|
|
size_t count = 0;
|
|
|
|
// The pContext option is not currently supported.
|
|
if(pContext == NULL) // To do: || pContext refers to this thread.
|
|
{
|
|
count = (size_t)backtrace(pReturnAddressArray, (int)nReturnAddressArrayCapacity);
|
|
if(count > 0)
|
|
{
|
|
--count; // Remove the first entry, because it refers to this function and by design we don't include this function.
|
|
memmove(pReturnAddressArray, pReturnAddressArray + 1, count * sizeof(void*));
|
|
}
|
|
}
|
|
// else fall through to code that manually reads stack frames?
|
|
|
|
return count;
|
|
|
|
#else
|
|
EA_UNUSED(pReturnAddressArray);
|
|
EA_UNUSED(nReturnAddressArrayCapacity);
|
|
EA_UNUSED(pContext);
|
|
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// GetCallstackContext
|
|
//
|
|
// Convert a full Context to a CallstackContext (subset of context).
|
|
//
|
|
EATHREADLIB_API void GetCallstackContext(CallstackContext& context, const Context* pContext)
|
|
{
|
|
#if defined(EA_PROCESSOR_X86_64)
|
|
context.mRIP = pContext->Rip;
|
|
context.mRSP = pContext->Rsp;
|
|
context.mRBP = pContext->Rbp;
|
|
|
|
#elif defined(EA_PROCESSOR_X86)
|
|
context.mEIP = pContext->Eip;
|
|
context.mESP = pContext->Esp;
|
|
context.mEBP = pContext->Ebp;
|
|
|
|
#elif defined(EA_PROCESSOR_ARM32)
|
|
context.mFP = pContext->mGpr[7]; // Apple uses R7 for the frame pointer in both ARM and Thumb CPU modes.
|
|
context.mSP = pContext->mGpr[13];
|
|
context.mLR = pContext->mGpr[14];
|
|
context.mPC = pContext->mGpr[15];
|
|
|
|
#elif defined(EA_PROCESSOR_ARM64)
|
|
context.mFP = pContext->mGpr[29];
|
|
context.mSP = pContext->mGpr[31];
|
|
context.mLR = pContext->mGpr[30];
|
|
context.mPC = pContext->mPC;
|
|
|
|
#else
|
|
EAT_FAIL_MSG("Platform unsupported");
|
|
#endif
|
|
}
|
|
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// GetModuleFromAddress
|
|
//
|
|
// Returns the required strlen of pModuleName.
|
|
//
|
|
EATHREADLIB_API size_t GetModuleFromAddress(const void* pCodeAddress, char* pModuleName, size_t moduleNameCapacity)
|
|
{
|
|
if(moduleNameCapacity > 0)
|
|
pModuleName[0] = 0;
|
|
|
|
#if EATHREAD_APPLE_GETMODULEINFO_ENABLED
|
|
Dl_info dlInfo; memset(&dlInfo, 0, sizeof(dlInfo)); // Just memset because dladdr sometimes leaves dli_fname untouched.
|
|
int result = dladdr(pCodeAddress, &dlInfo);
|
|
|
|
if((result != 0) && dlInfo.dli_fname) // It seems that usually this fails.
|
|
return strlcpy(pModuleName, dlInfo.dli_fname, moduleNameCapacity);
|
|
|
|
// To do: Make this be dynamically resized as needed.
|
|
const size_t kCapacity = 64;
|
|
ModuleInfoApple moduleInfoAppleArray[kCapacity];
|
|
size_t requiredCapacity = GetModuleInfoApple(moduleInfoAppleArray, kCapacity, "__TEXT", true); // To consider: Make this true (use cache) configurable.
|
|
uint64_t codeAddress = (uint64_t)(uintptr_t)pCodeAddress;
|
|
|
|
if(requiredCapacity > kCapacity)
|
|
requiredCapacity = kCapacity;
|
|
|
|
for(size_t i = 0; i < requiredCapacity; i++)
|
|
{
|
|
const ModuleInfoApple& miaUser = moduleInfoAppleArray[i];
|
|
|
|
if((miaUser.mBaseAddress < codeAddress) && (codeAddress < (miaUser.mBaseAddress + miaUser.mSize)))
|
|
return strlcpy(pModuleName, miaUser.mPath, moduleNameCapacity);
|
|
}
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// GetModuleHandleFromAddress
|
|
//
|
|
EATHREADLIB_API ModuleHandle GetModuleHandleFromAddress(const void* pCodeAddress)
|
|
{
|
|
#if EATHREAD_APPLE_GETMODULEINFO_ENABLED
|
|
Dl_info dlInfo; memset(&dlInfo, 0, sizeof(dlInfo)); // Just memset because dladdr sometimes leaves fields untouched.
|
|
int result = dladdr(pCodeAddress, &dlInfo);
|
|
|
|
if(result != 0)
|
|
return dlInfo.dli_fbase; // Is the object load base the same as the module handle?
|
|
|
|
// Try using GetModuleInfoApple to get the information.
|
|
// To do: Make this be dynamically resized as needed.
|
|
const size_t kCapacity = 256;
|
|
ModuleInfoApple moduleInfoAppleArray[kCapacity];
|
|
size_t requiredCapacity = GetModuleInfoApple(moduleInfoAppleArray, kCapacity, "__TEXT", true); // To consider: Make this true (use cache) configurable.
|
|
uint64_t codeAddress = (uint64_t)(uintptr_t)pCodeAddress;
|
|
|
|
if(requiredCapacity > kCapacity)
|
|
requiredCapacity = kCapacity;
|
|
|
|
for(size_t i = 0; i < requiredCapacity; i++)
|
|
{
|
|
ModuleInfoApple& miaUser = moduleInfoAppleArray[i];
|
|
|
|
if((miaUser.mBaseAddress < codeAddress) && (codeAddress < (miaUser.mBaseAddress + miaUser.mSize)))
|
|
return (ModuleHandle)miaUser.mBaseAddress;
|
|
}
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// GetCallstackContext
|
|
//
|
|
EATHREADLIB_API bool GetCallstackContext(CallstackContext& context, intptr_t threadId)
|
|
{
|
|
// For Apple pthread_t is typedef'd to an internally defined _opaque_pthread_t*.
|
|
|
|
bool threadIsSelf = (threadId == (intptr_t)EA::Thread::kThreadIdInvalid) || // Due to a specification mistake, this function
|
|
(threadId == (intptr_t)EA::Thread::kThreadIdCurrent) || // accepts kThreadInvalid to mean current.
|
|
(threadId == (intptr_t)pthread_self());
|
|
|
|
if(threadIsSelf)
|
|
{
|
|
bool result = true;
|
|
context.mStackBase = (uintptr_t)GetStackBase();
|
|
context.mStackLimit = (uintptr_t)GetStackLimit();
|
|
|
|
#if defined(EA_PROCESSOR_ARM32)
|
|
void* p;
|
|
EAGetInstructionPointer(p);
|
|
context.mPC = (uint32_t)p;
|
|
context.mFP = (uint32_t)__builtin_frame_address(0); // This data isn't exactly right. We want to return the registers as they
|
|
context.mSP = (uint32_t)__builtin_frame_address(0); // are for the caller, not for us. Without doing that we end up reporting
|
|
context.mLR = (uint32_t)__builtin_return_address(0); // an extra frame (this one) on the top of callstacks.
|
|
|
|
#elif defined(EA_PROCESSOR_ARM64)
|
|
void* p;
|
|
EAGetInstructionPointer(p);
|
|
context.mPC = (uint64_t)p;
|
|
context.mFP = (uint64_t)__builtin_frame_address(0);
|
|
context.mSP = (uint64_t)__builtin_frame_address(0);
|
|
context.mLR = (uint64_t)__builtin_return_address(0);
|
|
|
|
#elif defined(EA_PROCESSOR_X86_64)
|
|
context.mRIP = (uint64_t)__builtin_return_address(0);
|
|
context.mRSP = 0;
|
|
context.mRBP = (uint64_t)__builtin_frame_address(1);
|
|
|
|
#elif defined(EA_PROCESSOR_X86)
|
|
context.mEIP = (uint32_t)__builtin_return_address(0);
|
|
context.mESP = 0;
|
|
context.mEBP = (uint32_t)__builtin_frame_address(1);
|
|
|
|
#else
|
|
// platform not supported
|
|
result = false;
|
|
|
|
#endif
|
|
|
|
return result;
|
|
}
|
|
else
|
|
{
|
|
// Pause the thread, get its state, unpause it.
|
|
//
|
|
// Question: Is it truly necessary to suspend a thread in Apple platforms in order to read
|
|
// their state? It is usually so for other platforms doing the same kind of thing.
|
|
//
|
|
// Question: Is it dangerous to suspend an arbitrary thread? Often such a thing is dangerous
|
|
// because that other thread might for example have some kernel mutex locked that we need.
|
|
// We'll have to see, as it's a great benefit for us to be able to read callstack contexts.
|
|
// Another solution would be to inject a signal handler into the thread and signal it and
|
|
// have the handler read context information, if that can be useful. There's example code
|
|
// on the Internet for that.
|
|
// Some documentation:
|
|
// http://www.linuxselfhelp.com/gnu/machinfo/html_chapter/mach_7.html
|
|
|
|
mach_port_t thread = pthread_mach_thread_np((pthread_t)threadId); // Convert pthread_t to kernel thread id.
|
|
kern_return_t result = thread_suspend(thread);
|
|
|
|
if(result == KERN_SUCCESS)
|
|
{
|
|
#if defined(EA_PROCESSOR_ARM32)
|
|
arm_thread_state_t threadState; memset(&threadState, 0, sizeof(threadState));
|
|
mach_msg_type_number_t stateCount = MACHINE_THREAD_STATE_COUNT;
|
|
result = thread_get_state(thread, MACHINE_THREAD_STATE, (natural_t*)(uintptr_t)&threadState, &stateCount);
|
|
|
|
context.mFP = threadState.__r[7]; // Apple uses R7 for the frame pointer in both ARM and Thumb CPU modes.
|
|
context.mPC = threadState.__pc;
|
|
context.mSP = threadState.__sp;
|
|
context.mLR = threadState.__lr;
|
|
|
|
#elif defined(EA_PROCESSOR_ARM64)
|
|
__darwin_arm_thread_state64 threadState; memset(&threadState, 0, sizeof(threadState));
|
|
mach_msg_type_number_t stateCount = MACHINE_THREAD_STATE_COUNT;
|
|
result = thread_get_state(thread, MACHINE_THREAD_STATE, (natural_t*)(uintptr_t)&threadState, &stateCount);
|
|
|
|
context.mFP = threadState.__fp;
|
|
context.mPC = threadState.__pc;
|
|
context.mSP = threadState.__sp;
|
|
context.mLR = threadState.__lr;
|
|
|
|
#elif defined(EA_PROCESSOR_X86_64)
|
|
// Note: This is yielding gibberish data for me, despite everything seemingly being done correctly.
|
|
|
|
x86_thread_state_t threadState; memset(&threadState, 0, sizeof(threadState));
|
|
mach_msg_type_number_t stateCount = MACHINE_THREAD_STATE_COUNT;
|
|
result = thread_get_state(thread, MACHINE_THREAD_STATE, (natural_t*)(uintptr_t)&threadState, &stateCount);
|
|
|
|
context.mRIP = threadState.uts.ts64.__rip;
|
|
context.mRSP = threadState.uts.ts64.__rsp;
|
|
context.mRBP = threadState.uts.ts64.__rbp;
|
|
|
|
#elif defined(EA_PROCESSOR_X86)
|
|
// Note: This is yielding gibberish data for me, despite everything seemingly being done correctly.
|
|
|
|
x86_thread_state_t threadState; memset(&threadState, 0, sizeof(threadState));
|
|
mach_msg_type_number_t stateCount = MACHINE_THREAD_STATE_COUNT;
|
|
result = thread_get_state(thread, MACHINE_THREAD_STATE, (natural_t*)(uintptr_t)&threadState, &stateCount);
|
|
|
|
context.mEIP = threadState.uts.ts32.__eip;
|
|
context.mESP = threadState.uts.ts32.__esp;
|
|
context.mEBP = threadState.uts.ts32.__ebp;
|
|
|
|
#endif
|
|
|
|
thread_resume(thread);
|
|
return (result == KERN_SUCCESS);
|
|
}
|
|
}
|
|
|
|
// Not currently implemented for the given platform.
|
|
memset(&context, 0, sizeof(context));
|
|
return false;
|
|
}
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// GetCallstackContextSysThreadId
|
|
//
|
|
EATHREADLIB_API bool GetCallstackContextSysThreadId(CallstackContext& context, intptr_t sysThreadId)
|
|
{
|
|
pthread_t pthread = pthread_from_mach_thread_np((mach_port_t)sysThreadId);
|
|
|
|
return GetCallstackContext(context, (intptr_t)pthread);
|
|
}
|
|
|
|
|
|
// To do: Remove the usage of sStackBase for the platforms that it's not needed,
|
|
// as can be seen from the logic below. For example Mac OSX probably doesn't need it.
|
|
static EA::Thread::ThreadLocalStorage sStackBase;
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// SetStackBase
|
|
//
|
|
EATHREADLIB_API void SetStackBase(void* pStackBase)
|
|
{
|
|
if(pStackBase)
|
|
sStackBase.SetValue(pStackBase);
|
|
else
|
|
{
|
|
pStackBase = __builtin_frame_address(0);
|
|
|
|
if(pStackBase)
|
|
SetStackBase(pStackBase);
|
|
// Else failure; do nothing.
|
|
}
|
|
}
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// GetStackBase
|
|
//
|
|
EATHREADLIB_API void* GetStackBase()
|
|
{
|
|
#if defined(EA_PLATFORM_UNIX) || defined(EA_PLATFORM_APPLE)
|
|
void* pBase;
|
|
if(GetPthreadStackInfo(&pBase, NULL))
|
|
return pBase;
|
|
#endif
|
|
|
|
// Else we require the user to have set this previously, usually via a call
|
|
// to SetStackBase() in the start function of this currently executing
|
|
// thread (or main for the main thread).
|
|
return sStackBase.GetValue();
|
|
}
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// GetStackLimit
|
|
//
|
|
EATHREADLIB_API void* GetStackLimit()
|
|
{
|
|
#if defined(EA_PLATFORM_UNIX) || defined(EA_PLATFORM_APPLE)
|
|
void* pLimit;
|
|
if(GetPthreadStackInfo(NULL, &pLimit))
|
|
return pLimit;
|
|
#endif
|
|
|
|
// If this fails then we might have an issue where you are using GCC but not
|
|
// using the GCC standard library glibc. Or maybe glibc doesn't support
|
|
// __builtin_frame_address on this platform. Or maybe you aren't using GCC but
|
|
// rather a compiler that masquerades as GCC (common situation).
|
|
void* pStack = __builtin_frame_address(0);
|
|
return (void*)((uintptr_t)pStack & ~4095); // Round down to nearest page.
|
|
}
|
|
|
|
|
|
} // namespace Thread
|
|
} // namespace EA
|
|
|
|
|