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#pragma once
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#include "IMapSource.h"
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#include "tl/memory_buffer.h"
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#include "fs/Api.h"
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namespace fs
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{
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class MemorySink;
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class FS_API MemorySource final : public IMapSource
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{
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friend class MemorySink;
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public:
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// The source will make an internal copy of the data passed by the constructor
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// rawMemory can be safely destroyed after calling the constructor
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explicit MemorySource(tl::span<const uint8_t> data);
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explicit MemorySource(MemorySink& sink);
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explicit MemorySource(const tl::memory_buffer& memoryBuffer);
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MemorySource(MemorySource&&) = default;
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MemorySource& operator=(MemorySource&&) = default;
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//we have another constructor for empty source
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MemorySource() = default;
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~MemorySource() override = default;
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tl::optional<Error> getLastError() const override;
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size_t read(tl::span<uint8_t> data) override;
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void seekBeg(uint64_t offset) override;
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void seekRel(int64_t offset) override;
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uint64_t tell() const override;
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uint64_t getSize() const override;
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tl::span<const uint8_t> map(size_t size) override;
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void swap(MemorySink& sink);
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bool isEOS() const override;
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size_t getPreferredBufferSize() const override;
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protected:
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tl::memory_buffer m_data;
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private:
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size_t m_offset = 0;
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mutable tl::optional<Error> m_optLastError;
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};
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}
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