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EASTL/test/packages/EAMain/source/internal/EAMainStartupShutdown.cpp
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jeanlemotan 48ab06b1d9 First
2024-07-02 18:10:39 +02:00

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///////////////////////////////////////////////////////////////////////////////
// Copyright (c) Electronic Arts Inc. All rights reserved.
///////////////////////////////////////////////////////////////////////////////
#include <EAMain/internal/EAMainStartupShutdown.h>
#include <EAMain/EAMain.h>
#include <EAMain/EAMainExit.h>
#ifdef _MSC_VER
#pragma warning(push, 0) // Microsoft headers generate warnings at our higher warning levels.
#pragma warning(disable: 4702) // Unreachable code detected.
#endif
#if defined(EA_PLATFORM_MICROSOFT)
#if defined(EA_PLATFORM_WINDOWS_PHONE) || defined(EA_PLATFORM_WINRT)
#define EAMAIN_HAVE_UNHANDLED_EXCEPTION_FILTER 0
#else
#if !defined(WIN32_LEAN_AND_MEAN)
#define WIN32_LEAN_AND_MEAN
#endif
#if defined(EA_PLATFORM_CAPILANO)
#include <xdk.h>
#endif
EA_DISABLE_ALL_VC_WARNINGS();
#include <Windows.h>
#include <DbgHelp.h>
EA_RESTORE_ALL_VC_WARNINGS();
#include <EAStdC/EASprintf.h>
#define EAMAIN_HAVE_UNHANDLED_EXCEPTION_FILTER 1
#endif
#endif
#if !defined(EAMAIN_HAVE_UNHANDLED_EXCEPTION_FILTER)
#define EAMAIN_HAVE_UNHANDLED_EXCEPTION_FILTER 0
#endif
namespace EA
{
namespace EAMain
{
namespace Internal
{
#if EAMAIN_HAVE_UNHANDLED_EXCEPTION_FILTER
static LONG WINAPI EAMainUnhandledExceptionFilter(LPEXCEPTION_POINTERS exception)
{
EA::EAMain::Report("\n");
EA::EAMain::Report("===============================================================================\n");
EA::EAMain::Report("ATTENTION ATTENTION ATTENTION ATTENTION ATTENTION ATTENTION ATTENTION ATTENTION\n");
EA::EAMain::Report("An unhandled exception has been detected. This likely means the application is \n");
EA::EAMain::Report("crashing.\n\n");
EA::EAMain::Report("(This message is courtesy of EAMain but does not mean that EAMain is\n");
EA::EAMain::Report("the cause of the crash.)\n");
EA::EAMain::Report("===============================================================================\n");
#if EAMAIN_MINIDUMP_SUPPORTED
char8_t szPath[MAX_PATH];
char8_t szFileName[MAX_PATH];
HANDLE hDumpFile;
SYSTEMTIME stLocalTime;
MINIDUMP_EXCEPTION_INFORMATION ExpParam;
BOOL bMiniDumpSuccessful;
#if defined(EA_PLATFORM_CAPILANO)
const char8_t* pszDrive = "G:\\";
#else
const char8_t* pszDrive = "C:\\";
#endif
GetLocalTime( &stLocalTime );
EA::StdC::Snprintf(szPath, EAArrayCount(szPath), "%sMiniDumps\\", pszDrive);
CreateDirectoryA(szPath, NULL );
EA::StdC::Snprintf(szFileName, EAArrayCount(szFileName), "%sMiniDump-%04d%02d%02d-%02d%02d%02d-%ld-%ld.dmp",
szPath,
stLocalTime.wYear, stLocalTime.wMonth, stLocalTime.wDay,
stLocalTime.wHour, stLocalTime.wMinute, stLocalTime.wSecond,
GetCurrentProcessId(), GetCurrentThreadId());
EA::EAMain::Report("Creating Dump File: %s - ", szFileName);
hDumpFile = CreateFileA(szFileName, GENERIC_READ|GENERIC_WRITE,
FILE_SHARE_WRITE|FILE_SHARE_READ, 0, CREATE_ALWAYS, 0, 0);
EA::EAMain::Report("%s (Error: %d) \n", hDumpFile != INVALID_HANDLE_VALUE ? "Success" : "Failure", hDumpFile != INVALID_HANDLE_VALUE ? 0 : HRESULT_FROM_WIN32(GetLastError()));
ExpParam.ThreadId = GetCurrentThreadId();
ExpParam.ExceptionPointers = exception;
ExpParam.ClientPointers = TRUE;
bMiniDumpSuccessful = MiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(),
hDumpFile, MiniDumpWithDataSegs, &ExpParam, NULL, NULL);
EA::EAMain::Report("Dump %s (Error: %d)\n", bMiniDumpSuccessful == TRUE ? "Successful" : "Failed - so deleted minidump file", bMiniDumpSuccessful == TRUE ? 0 : HRESULT_FROM_WIN32(GetLastError()));
if (bMiniDumpSuccessful == FALSE)
{
DeleteFileA(szFileName);
}
#endif
EAMainShutdown(1);
return EXCEPTION_CONTINUE_SEARCH;
}
#endif
void EAMainStartup(const char8_t* printServerAddress)
{
static bool sEAMainShutdown_StartupHandled = false;
if(!sEAMainShutdown_StartupHandled)
{
sEAMainShutdown_StartupHandled = true;
#if EAMAIN_HAVE_UNHANDLED_EXCEPTION_FILTER
SetUnhandledExceptionFilter(EAMainUnhandledExceptionFilter);
#endif
// Running under NAnt output only appears when the buffer is filled if we allow the default buffering scheme for printf.
setvbuf(stdout, NULL, _IONBF, BUFSIZ);
setvbuf(stderr, NULL, _IONBF, BUFSIZ);
// Startup the print manager
//
EA::EAMain::PrintManager::Instance().Startup(printServerAddress);
}
}
int EAMainShutdown(int errorCount)
{
static bool sEAMainShutdown_ShutdownHandled = false;
if(!sEAMainShutdown_ShutdownHandled)
{
sEAMainShutdown_ShutdownHandled = true;
// Handle the application specific exit code.
//
#if defined(EA_PLATFORM_IPHONE)
// Get test result. (iOS 5 bug prevents iPhone Runner from getting this from the exit code)
if (errorCount == 0)
Report("\nAll tests completed successfully.\n");
else
Report("\nTests failed. Total error count: %d\n", errorCount);
fflush(stdout);
#endif
#if !defined(EA_PLATFORM_DESKTOP) && !defined(EA_PLATFORM_SERVER) // TODO: change define to something related to the StdC library used on the system.
fflush(stdout);
#endif
// Required so the EAMainPrintServer can terminate with the correct error code.
//
EA::EAMain::Report("\nRETURNCODE=%d\n", errorCount);
// Shutdown the EAMain print manager.
//
EA::EAMain::PrintManager::Instance().Shutdown();
}
return errorCount;
}
}
}
}
#ifdef _MSC_VER
#pragma warning(pop)
#endif