Files
FS/include/fs/BufferedSource.h
jeanlemotan b344afa9fe First
2024-07-02 18:12:23 +02:00

48 lines
1.2 KiB
C++

#pragma once
#include "fs/ISource.h"
#include "tl/memory_buffer.h"
namespace fs
{
/**
* ISource interface implementation where the access to the underneath source
* is done in buffered mode. This class must be used when there a lot of tiny
* random access to the source. For further information please check ISource.
*/
template<typename SourceType>
class BufferedSource final : public ISource
{
public:
explicit BufferedSource(SourceType source, size_t bufferSize = 4096u);
BufferedSource(BufferedSource&& other) = default;
BufferedSource& operator=(BufferedSource&& other) = default;
BufferedSource(const BufferedSource& other) = delete;
BufferedSource& operator=(const BufferedSource& other) = delete;
tl::optional<Error> getLastError() const override;
size_t read(tl::span<uint8_t> data) override;
void seekBeg(uint64_t offset) override;
void seekRel(int64_t offset) override;
uint64_t tell() const override;
uint64_t getSize() const override;
bool isEOS() const override;
size_t getPreferredBufferSize() const override;
private:
SourceType m_source;
uint64_t m_bufferStartOffset = 0;
uint64_t m_bufferOffset = 0;
bool m_endOfSource = false;
tl::memory_buffer m_buffer;
mutable tl::optional<Error> m_optLastError;
};
}