Files
catalinvasile 56c367a3c4 Added embedded libzip
Prefixed all libzip zip_ funcs to fs_zip_ to avoid clashes and link errors due to assimp
Zip pack and zip writer work with libzip now
2024-07-16 12:57:03 +02:00

145 lines
4.1 KiB
C++

#pragma once
#include "tl/result.h"
#include "tl/string.h"
#include "tl/vector_map.h"
#include "fs/IStreamSource.h"
#include "fs/IPack.h"
#include "fs/AbsPath.h"
#include "fs/Api.h"
struct zip;
struct zip_source;
struct zip_file;
namespace tl
{
template<> struct ptr_traits<zip>
{
static constexpr inline bool custom_deleter = true;
static constexpr inline bool requires_virtual_destructor_check = false;
};
//template<> struct ptr_traits<zip_source>
//{
// static constexpr inline bool custom_deleter = true;
// static constexpr inline bool requires_virtual_destructor_check = false;
//};
template<> struct ptr_traits<zip_file>
{
static constexpr inline bool custom_deleter = true;
static constexpr inline bool requires_virtual_destructor_check = false;
};
}
namespace fs
{
class MapSourceView;
class FS_API ZipPack final : public IPack
{
public:
ZipPack() = default;
~ZipPack() override = default;
typedef tl::result<tl::unique_ref<ZipPack>, Error> CreateResult;
static CreateResult create(tl::unique_ref<IMapSource> source);
static CreateResult create(tl::lent_ref<const IFilesystem> filesystem, AbsPathView path);
void setEncryptionData(const tl::string& key, uint32_t rounds);
OpenSourceResult openSource(AbsPathView path, SourceFlags flags = SourceFlags()) const override;
OpenStreamSourceResult openStreamSource(AbsPathView path, SourceFlags flags = SourceFlags()) const override;
OpenMapSourceResult openMapSource(AbsPathView path, MapView mapView = MapView(), SourceFlags flags = SourceFlags()) const override;
IsFileResult isFile(AbsPathView path) const override;
IsFolderResult isFolder(AbsPathView path) const override;
ExistsResult exists(AbsPathView path) const override;
GetStatResult getStat(AbsPathView path) const override;
cppcoro::generator<EnumerateEntry> enumerate(AbsPath path) const override;
cppcoro::generator<EnumerateEntry> enumerateRecursively(AbsPath path) const override;
tl::result<AbsPath, Error> convertToNativePath(AbsPathView path) const override;
struct ZipData
{
tl::unique_ptr<IMapSource> fsMapSource;
tl::lent_ptr<const IFilesystem> filesystem;
AbsPath path;
tl::unique_ptr<ISource> fsSource;
uint64_t cachedSize = uint64_t(-1);
//tl::unique_ptr<zip_source> zipSource;
tl::unique_ptr<zip> zipArchive;
};
protected:
struct File;
struct Folder;
struct EntryIndex;
ZipPack(tl::shared_ptr<ZipData> data);
//OpenMapSourceResult openRawMapSource(const File& file, MapView mapView) const;
//OpenSourceResult openRawSource(const File& file) const;
OpenSourceResult _openSource(const File& file) const;
OpenMapSourceResult _openMapSource(const File& file) const;
OpenStreamSourceResult _openStreamSource(const File& file) const;
uint16_t getOrAddFolder(AbsPathView folderPath, tl::vector<tl::vector<EntryIndex>>& io_childrenIndices);
void createEntries(zip& archive);
struct File
{
uint16_t zipIndex = 0; //index inside the zip archive
tl::string name;
uint16_t parentIndex = 0;
};
static_assert(sizeof(File) <= sizeof(tl::string) + 40, "Check your sizes!!!");
struct Folder
{
uint16_t zipIndex = 0; //index inside the zip archive
tl::string name;
uint16_t parentIndex = 0;
uint16_t childrenStartIndex = 0; // this is an index inside m_childrenIndices
uint16_t childrenCount = 0;
};
static_assert(sizeof(Folder) <= sizeof(tl::string) + 20, "Check your sizes!!!");
struct EntryIndex
{
EntryIndex() = default;
EntryIndex(bool isFolder, uint16_t index)
: isFolder(isFolder)
, index(index)
{
}
uint32_t isFolder : 1;
uint32_t index : 16;
};
static_assert(sizeof(EntryIndex) == 4, "Check your sizes!!!");
private:
mutable std::mutex m_zipMapSourceLock;
tl::shared_ptr<ZipData> m_zipData;
tl::string m_encryptionKey;
uint32_t m_encryptionRounds = 32;
tl::vector_map<uint64_t, EntryIndex> m_pathToIndex;
tl::vector<File> m_files;
tl::vector<Folder> m_folders;
tl::vector<EntryIndex> m_childrenIndices; // these are indices inside the m_files or m_folders
void buildUpPath(RelPath& path, const Folder& folder, uint32_t toIndex) const;
void buildUpPath(RelPath& path, const File& file, uint32_t toIndex) const;
};
}