Files
FS/include/fs/MemorySource.h
T
jeanlemotan b344afa9fe First
2024-07-02 18:12:23 +02:00

56 lines
1.2 KiB
C++

#pragma once
#include "IMapSource.h"
#include "tl/memory_buffer.h"
#include "fs/Api.h"
namespace fs
{
class MemorySink;
class FS_API MemorySource final : public IMapSource
{
friend class MemorySink;
public:
// The source will make an internal copy of the data passed by the constructor
// rawMemory can be safely destroyed after calling the constructor
explicit MemorySource(tl::span<const uint8_t> data);
explicit MemorySource(MemorySink& sink);
explicit MemorySource(const tl::memory_buffer& memoryBuffer);
MemorySource(MemorySource&&) = default;
MemorySource& operator=(MemorySource&&) = default;
//we have another constructor for empty source
MemorySource() = default;
~MemorySource() override = default;
tl::optional<Error> getLastError() const override;
size_t read(tl::span<uint8_t> data) override;
void seekBeg(uint64_t offset) override;
void seekRel(int64_t offset) override;
uint64_t tell() const override;
uint64_t getSize() const override;
tl::span<const uint8_t> map(size_t size) override;
void swap(MemorySink& sink);
bool isEOS() const override;
size_t getPreferredBufferSize() const override;
protected:
tl::memory_buffer m_data;
private:
size_t m_offset = 0;
mutable tl::optional<Error> m_optLastError;
};
}